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31 Mar 2012
By retiredracer

retiredracer

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Casual gamers unite!!!

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Playstation big wigs, please tell the game-makers that casual game players (playing on the easiest level) don't want to get stuck repeatedly getting killed trying kill bad guys. That's not why we play these games! I haven't finished ONE game on my PS3 (including Infamous, Arkham City, Uncharted 3, Mass Effect 2, etc) because I've given up in disgust after getting continually killed, usually towards the end which is even more frustrating. I'm seriously thinking of selling my PS3 at the moment!

 

PLEASE tell the game-makers to give casual gamers an Opt-out option for difficult battles so we can make it to the end of the game. Some of us play for the story, not just for the battles!

 

Casual gamers, please like or comment if you agree and we might make a difference!

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PAPO1990

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no thanks, I used to be a noob, and I always played on easy, and struggled, but now I play on normal, and it's too damn easy, maybe you should try playing some games from the 90's when easy was more like "rip your hair out frustrating" normal was "you really are a masochist aren't you" and hard was "lol you don't even want to finish the training level?... ok!"

while I do think "Easy" should be "Easy" challenges can be very rewarding I find the real issue is difficulty curves across the the game on any difficulty
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Walking Under Stars
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RandAPle4

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Easy is a trap. inFamous was much harder on Easy than it was on Normal. Playing normal gets you more XP so you can level up quicker to face the tougher enemies that come later.

I still haven't gotten through that last Satellite uplinks mission though. I'm so glad they ditched those in inFamous 2.

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AzzAJones

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If you're only interested in the story I'd suggest watching the cutscenes on Youtube.

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People like you are why games such as World of Warcraft have become r-tard proof.

A lot of people do put the stories on Youtube, have le fun on that.

If you're going to play the game, whilst it can be for the story - the idea of a game is for an interactive story...such as Beating bosses, collecting items - finishing quests. Otherwise you're essentially watching a movie...

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Always accept friend requests! And game invites!
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Axe99

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While I personally prefer a bit of a challenge, I think single-played games should be put together for all levels of skill, and for different types of people - there's no reason why a game can't have a hard-as-nails setting, normal setting _and_ a "I'm really just a tourist setting, but that's what I like". We're all different people, after all.

Of course, online games like WoW/CoD/whatever are very different - and I understand your concern there mako - but for SP games, I think the more the merrier. For a start. the 'very easy' setting can still be a plenty fine challenge for people that have never played games before (seriously, I know people who find the Uncharted 'super easy' settings really - and they are genuinely struggling), and for a second, many gamers with years of experience often play on normal, and they'll find it easier on that than the likes of the OP on easy - so many more experienced gamers already have (and exercise) this option, so why not make it an option for more casual/inexperienced players as well?
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Renze

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Mass Effect 3 has done this, with their difficulty level called "Narrative."
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Aye, and apparently Red Dead Redemption lets you skip tough stuff as well - and I'd bet good money GTA V does as well.
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/facepalm

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If you're only a casual gamer perhaps you could play games more suited towards the casual gamer.

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AzzAJones wrote:

If you're only a casual gamer perhaps you could play games more suited towards the casual gamer.


 

Thing is, it's clear he's interested in the kind of subject matter in the likes if inFamous, Batman, Uncharted and the likes.  If there's a way for him to play and enjoy these games, then his skill level will increase, and we get one more person who enjoys our hobby.  It's easy enough to code (often very easy, but even if it takes a bit of work, it's usually worth it for the wider audience), and it means more people enjoying gaming, which means more money in gaming, which means more and better games for everyone.

 

Also - most games these days would qualify as 'casual' by the standards of old-school PC gaming.  Reckon there'd be a 10 games on PS3 that might not - so best people don't get on their high horse over such things.  I could (stupidly) say everything should be as hardcore as DCS Warthog, Birds of Steel on sim or Op Flash on hardcore, but then there'd only be a few million (or less) worldwide playing games.  Games, in general, have become more casual over time, not less (on all platforms, including PC, although the PC elitists don't like to admit it ;)), but have also introduced some pretty hardcore difficulty levels alongside the casual ones, making the hobby more accessible to everyone.  This is a good thing :).

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Thanks axe99. I'm glad someone can see the bigger picture.

 

My problem is a lack of spare time. I only get to play a few hours a week what with work and study and other hobbies so I don't usually get the continuous gameplay that many others get, so my skill levels don't get the chance to develop.

 

I must admit when I first start playing on easy it is too easy, but I know - or presume - the difficulty will increase so that's why I choose easy. If I thought the game would stay at about the same difficulty all the way through than I would definitely play on normal. Maybe as some have said I should try normal anyway - when I have a bit more spare time anyway.

 

PS. I suspect casual gamers don't read these forums much so that's why they aren't responding. :Stupid:

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I consider myself a casual gamer. Very casual. Generally I only get to play when my wife is out getting her nails done at the weekend. I have many games that I never finish because I am stuck at a particlar spot and I get sick of getting killed all the time with very little progress. I consider these badly written games because if they were more entertaining I'd persist with them.

Case in point: Can't get past the first helicopter mission in Ace Combat Assault Horizon. I keep getting shot down. Nothing new there. However, Pilot Dialog: BOOOORING! Gameplay: can't see a bloody thing that I'm shooting at. Controls: unresponsive. Every time I get through a bit then I get killed and have to redo the bit I just got thorugh and listen to the same boring dialog and, worst of all, the game keeps interrupting (i.e. freezing the action) with instructions about what buttons to press to dodge missiles etc and I can't turn that feature off, even though I know it off by heart after sitting through it 50 times. Result: can't be bothered. Next!

Infamous on the other hand. Love it. It took me a while to get through at first but I just keep coming back. The bad guys aren't invincible and if I don't like a particular mission I can just leave it for later when I have more power. inFamous 2 is even better.

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Gotta agree with the inFamous kudos. InFamous 2 is still my only platinum, and it was a lot of fun getting there too.
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RandAPle4 wrote:

I consider myself a casual gamer. Very casual. Generally I only get to play when my wife is out getting her nails done at the weekend. I have many games that I never finish because I am stuck at a particlar spot and I get sick of getting killed all the time with very little progress. I consider these badly written games because if they were more entertaining I'd persist with them.

Case in point: Can't get past the first helicopter mission in Ace Combat Assault Horizon. I keep getting shot down. Nothing new there. However, Pilot Dialog: BOOOORING! Gameplay: can't see a bloody thing that I'm shooting at. Controls: unresponsive. Every time I get through a bit then I get killed and have to redo the bit I just got thorugh and listen to the same boring dialog and, worst of all, the game keeps interrupting (i.e. freezing the action) with instructions about what buttons to press to dodge missiles etc and I can't turn that feature off, even though I know it off by heart after sitting through it 50 times. Result: can't be bothered. Next!

Infamous on the other hand. Love it. It took me a while to get through at first but I just keep coming back. The bad guys aren't invincible and if I don't like a particular mission I can just leave it for later when I have more power. inFamous 2 is even better.


 

I hear ya - I actually had the same reaction to Demons' Souls - the combat system was solid enough, and the world was amazing, but the repetition involved if you died (and given you could die almost purely because of the dodgy camera alone, amongst other cheap kills) was tedium in the extreme.  The seven-plus hours I played weren't that difficult (at all, in fact), they were just really, really tedious.

 

On the by, AC:AH's choppers really do control terribly - it's easier controlling the actual machine's in Apache: Air Assault's sim setting!  They also carry more ammunition, and do more damage - ie, in an arcade game, they're harder to fly and do less damage, than the real thing, which is ridiculous!

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Axe99 wrote:

AzzAJones wrote:

If you're only a casual gamer perhaps you could play games more suited towards the casual gamer.


 

Thing is, it's clear he's interested in the kind of subject matter in the likes if inFamous, Batman, Uncharted and the likes.  If there's a way for him to play and enjoy these games, then his skill level will increase, and we get one more person who enjoys our hobby.  It's easy enough to code (often very easy, but even if it takes a bit of work, it's usually worth it for the wider audience), and it means more people enjoying gaming, which means more money in gaming, which means more and better games for everyone.

 



 

The same could be reversed and said for the "hardcore"(?) gamers out there.

I personally will stop playing games if they are too easy - I cannot get enjoyment out of games that don't challenge me, I feel as if I am watching a movie which is going to feed me a story regardless, rather than playing a game which rewards skill with more challenges and an involving and well-earnt storyline.

 

I feel as though making the game acceptibly challenging is 'easy enough to code' but it doesn't happen nearly enough. Fact is games are afraid to be challenging, because most people that play games today are casual gamers. If you dont appeal to their interests, you suddenly only have a small niche of the market to try and please and hardcore gamers are generally harder to please.

 

Recent games seem to be aimed more at people who can pick up a particular game and play through it without ever needing to have played any game previously (ever) and have an extremely small and forgiving learning curve. Why? Profit. Make a game accessible to more people and more people will buy it. Which brings me to my main point:

 

Games these games are already incredibly easy and they're only going to get even more basic from here. OP is going to get his wish, games will get easier with time and there's nothing we can do about it.  The recent ninja Gaiden series is a perfect exacmple of this, once known primarily for its difficulty - now so damn boring and easy I couldnt even bring myself to finishing the third installment.

 

.... Feelsbadman.

 

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You just lost The Game.
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RandAPle4

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So what is the last "hardcore gamer" game that you enjoyed, SonicHedgie?

I tend to think a genuinely good game could be enjoyed by both kinds of gamers.

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SonicHedgie wrote:
Recent games seem to be aimed more at people who can pick up a particular game and play through it without ever needing to have played any game previously (ever) and have an extremely small and forgiving learning curve. Why? Profit. Make a game accessible to more people and more people will buy it. Which brings me to my main point:
Games these games are already incredibly easy and they're only going to get even more basic from here. OP is going to get his wish, games will get easier with time and there's nothing we can do about it.  The recent ninja Gaiden series is a perfect exacmple of this, once known primarily for its difficulty - now so damn boring and easy I couldnt even bring myself to finishing the third installment.

 

.... Feelsbadman.

 



I agree there are issues with some games being too easy off the bat (the Assassin's Creed series could do with difficulty settings, for example), but using Ninja Gaiden as an example isn't necessarily representative (most reviewers and anyone I've heard who's touched it all note NG 3's pretty awful, including for it's dumbed-down difficulty).  Have you played Batman on the hardest setting?  Birds of Steel on Sim?  RUSE on hard?  Killzone 2/3 on Vet?  I've been playing TPS' since they existed as a genre, and the Uncharted series on Crushing is as hard as they get. And (apart from BIRDS OF STEEL and RUSE) I'm listing examples that are pretty mainstream.  The CoD/MW series on veteran is also plenty challenging (again, I've been playing FPS since they existed as a genre, and still go back to the classics every now and again - at the highest level, FPS are _not_ getting easier).

 

So if you play on normal or easy, they might be, but there are plenty of games out there that'll test your mettle at least as good as the 'good old days'.  And as a bonus, many of these games (CoD, Batman, BIRDS OF STEEL) also cater to people that have less experience in the genre, or prefer a gentler path.  That's not to say that there aren't games that just rolled with one difficulty setting (that will clearly still be too hard for some, and too easy for others) like Assassin's Creed, but these tend to be less common these days, rather than more (back in the day, you were far more often lumped with one level of difficulty for everyone, whether you were new or old to gaming/the genre).

 

However, there _has_ been a huge decrease in the amount of repetition and tedium in modern gaming, with higher RAM and hard drivers enabling far more frequent checkpointing.  But you can always play Dead Space 2 on hardcore if overly frequent checkpoints are your issue ;).

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The problem isn't that the games are too hard, the problem is that your playing the wrong games! If your a casual gamer those games aren't for you because one of the main features of those games is the battles and fights. If your a casual gamer, play something like Bejewled or get a mini from the PS Store. Anything simple and fun play would great for you.

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qwerty, if casual gamers are supposed to like games like Bejewed then maybe I'm not really a casual gamer. I can't stand puzzle games or platformers or anything that keeps reminding me I'm just playing a game. I prefer RPGs that I can lose myself in and the more realistic or movie-like the better. And don't get me wrong - i enjoy a bit of fighting and killing if it's part of a good story. I just consider myself a casual gamer because I don't play very often - certainly not as often as I would like. But maybe I'm actually a "part-time" gamer. :-)

 

So are there any other games out there like Uncharted 2? That's my favourite game so far because it was immersive with an interesting story and lots of action but it also had great character interaction and humour. And there was great sexual tension between Nathan and Chloe. :-)

I also enjoyed GTA IV, and Mass Effect 2 but of course I got stuck at one of the fight scenes.

 

Any other suggestions?

Why isn't there a "comedy" genre???

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retiredracer wrote:

qwerty, if casual gamers are supposed to like games like Bejewed then maybe I'm not really a casual gamer. I can't stand puzzle games or platformers or anything that keeps reminding me I'm just playing a game. I prefer RPGs that I can lose myself in and the more realistic or movie-like the better. And don't get me wrong - i enjoy a bit of fighting and killing if it's part of a good story. I just consider myself a casual gamer because I don't play very often - certainly not as often as I would like. But maybe I'm actually a "part-time" gamer. :-)

 

So are there any other games out there like Uncharted 2? That's my favourite game so far because it was immersive with an interesting story and lots of action but it also had great character interaction and humour. And there was great sexual tension between Nathan and Chloe. :-)

I also enjoyed GTA IV, and Mass Effect 2 but of course I got stuck at one of the fight scenes.

 

Any other suggestions?

Why isn't there a "comedy" genre???


 

Mass Effect 3's pretty good so far, and if you're looking for comedy, you could do worse than the Sam & Max games (they're a bit quirky, mind).  Happy game hunting :).  The Ratchet and Clank games also have the odd laugh in 'em.

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