21-05-2012 01:43 AM - edited 21-05-2012 01:49 AM
You've also included humour within the review (sorry, my sense of humour is...not so good...so although I can tell that you have included humour, dark humour it seems which is very fitting considering the game, I can't really tell you how effective it is) which also will appeal to readers.
NOTE: I tend to prefer rather formal, almost pedantic writing and you seemed to have a more informal tone (I'm not criticising that by the way) which of course allows it to read in a way that's much more relatable for the vast majority of people so some of this feedback probably isn't relevant unless you go for a more formal approach.
I would give a very analytical view of the preview but I must admit I'm not too sure on how previews would generally be laid out, structured and written, specifically when there isn't access to the game (I presume. The lack of stating whether or not you have the game is something I actually approve of as if you don't it certainly wouldn't make a good impression to say so ). In addition, House has just begun so I'll comment on the preview later.
Let me just reassure you though, both the preview and review read well and they give off a good impression. The sort of pedantic analysis I'm doing is simply so that (hopefully) you get some ideas on how you may improve in the event that you wish too.
Hello again mate.
I'm very sorry for the delayed response. I was staying with my girlfriend for a week when I asked you this, so spent most of my time relaxing, with the intention of checking back on this as soon as I returned home.
Anyway, I'd just like to say thank you very much for taking the time out to type up such a constructive post!
I too, am very analytical. I often think way too much and try to work out every outcome for every situation that presents itself in my head. I would say it's a bit of a burden, but it keeps me wise enough.
I do actually own the game (though I've unfortunately only got the case now as the game's gone walkabouts), but I didn't feel the need to say whether I did or not, because I assumed most people could tell I've at least played it from start to finish, by how passionate I spoke about it in my review!
As for ratings, I think I'll remove that altogether, because although it's nice to give a number I feel it deserves, without a rating system in place, I guess it's pretty pointless.
The way I write, I feel, is more accessible to the masses, rather than a specific type of audience. This is because I like to reach out to people whilst keeping my own style and characteristics in everything I type up, as well as including humour (if it goes well with the content of the preview/review and the type of game I'm talking about) as I feel it gives a more personal touch.
I'm glad yourself and others have enjoyed reading it though and hopefully I'll have a Lollipop Chainsaw review for you when that's out!
I'm thinking it'd be nice if we could have a page each issue for a particular game that has both online and offline gameplay, so we could have something like a conflicting discussion from an online players point of view and an offline players point of view, for both modes. That way, offline players could read the offline reviewers point of view for the offline and online gameplay and the online players can read the online players review for both gameplay modes and compare the two to see what works best for both the online and offline player, as well as seeing what doesn't work so well.
I feel it'd be an interesting but clever way of reaching out to both the online and offline crowd.
As for English, as big headed as it sounds, I know I'm very good, but I'm still not perfect because I don't have a Degree in it or anything like that. Though, a teacher I know (my girlfriend's dad) has a Masters Degree in English and thinks I write very well, so I like to do reviews every so often for other people to read and (hopefully) enjoy!
From doing magazine production, I say it looks great. I love the clean & simple look with plenty of white-space & appropriate colour. Also rather excited finding out about Suda51's new thing!
Also, what font is used for main blocks of texts? Is naice.
I'm glad you liked the Suda content!
Lollipop Chainsaw is out next month, so hopefully I'll have a Review up for you in the third issue. In the meantime, have a look at all of the trailers released on youtube and gametrailers.com. It looks both epic and fantastic!
Anyway, have a great week, guys!
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