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Hey guys and garls,
I would first like to make my intentions clear, I am not here to troll or to start a "flame war" I'm more looking for an honest opinion from the general public, or at least the Playstation community.
Second, I don't know if this is the right section to be posting this I mean I know it's about the game (which has it's own thread) but it is also a general discussion (about a PS3 game) so I'm sure if I have it wrong a mod or admin will set it straight.
Now, on to my argument.
Gamocracy - is it a good idea to ask for input??
Right the first thing I want to say is this - I know it's exciting and all having your content in a game, I mean I've dreamt all my life about making a game that people actually like, enjoy and play. But the way that this company is going around to making a game is asking for community help - I mean this is not a "bad" thing to do, people ask for help all the time this is what most forums are based around. But the way they ask for help is very specific i.e. We need a hero, why don't you throw a couple of designs together for us?
Now my problem is this, are they asking for community input - or are they just plain lazy??
Now I know it's just a first dev diary and all but this: Dev-diary, is a little poor, this is something even I could program (and yes you can take me up on that challenge) and you can see in my comment on the blog (if you can be bothered to scroll down) that it is a good entry but not a "game" and I hope that they do improve on it - a lot!
Now I can't think of example of the top of my head about a game asking for this much (or any at all) collaboration - and maybe it is a good thing, I don't know, it might turn out to be quite a good game. But asking for this amount of ideas from the community even the game creators can't even predict whether it will be a good game.
I think I will end with this - I would like peoples opinions of whether this is a good way to create a game? Because if so I might ask people to create me some sprite sheets for my game as I am looking for someone who can actually draw on computer.
I was thinking the same as you when i first heard the idea - thinking that it iss pretty lazy of them, but it does cost alot of money & time to come up with these ideas.. Localize them, advertise them, debug them, and loads more i've no idea of. Flip it around again though and if the game flops they've got no-one to blame really except themselves. Just wait for it to come out, try the demo if there is one (Maybe it'll be Free on PS+) and take it from there..
If you're too lazy to have your own vision for a game then buy them instead of making them.
Asking for feed back on an existing game is one thing but to create one, is the very deffinition of design by commitee. Go onto play share create games like Little Big Planet, take every bad level, mesh them together and that's what asking people over the internet how to make a game will get you.
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