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08 Mar 2012
By xLegioNx

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Kara: A PS3 tech demo

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21 Replies 735 Views edited 08-03-2012
08 Mar 2012
By xLegioNx

 

From the people who brought us Heavy Rain and Indigo Prophecy.

 

 

I thought this was awesome. If only it was to become a game. I got sucked into it pretty quickly :lol:

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THE_FORCE

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Excellent post, and amazing animation. I still don't think their lip sync execution is up with Team Bondi's, but impressive nonetheless. :)
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LarasAider

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Gripping stuff :Thumbs: Once again Quantic Dream suprise me in their efforts to give us something thought provoking and emotional. Who needs Team Bondi tech when you've got great actors, graphics and an amazing soundtrack which adds to the emotion being projected into a game. If Kara is developed into a game, it would be an intriging one to play and might even surpass Heavy Rain.

 

Quantic Dreams games make me feel like this ":smileysad::xCry::smileyhappy:" It's the only way I can decribe it.

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To Gaming... Always Faithful.

Error: Undergoing Maintenance

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fski

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It's very reminiscent of this :

 

http://www.youtube.com/watch?v=AjI2J2SQ528

 

Impressive though.

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xLegioNx

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THE_FORCE wrote:
Excellent post, and amazing animation. I still don't think their lip sync execution is up with Team Bondi's, but impressive nonetheless. :)

 

Those are the people who made L.A Noire correct? Their facial animations are second to none, it would be a big plus if that were included in this. Probably the only thing lacking.

 

@fski That video reminds me of I am robot for some reason. You're right though it's very similar. 

 

 

Oh, and thanks for the embedding Vissy! :Thumbs:

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No problem!

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McNeilio

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entirely at your disposal as a sexual partner ........OK that's kinda weird but the video looks awesome :)
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Let the others come after us. We welcome the chase
Bill Struth 1875-1956

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Fritches

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I liked it, it's impressive and I was speechless when I saw it. Sad though , I didn't want it to just be a technical showcase.
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Life is like a rollercoaster ... you've just got to choose the right one :)

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Wow just wow and they said the new ipad was better then the ps3? How wrong they was

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try my LBP2 BUZZ quiz level: http://lbp.me/v/wx-k51

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CRASHBASHUK wrote:

Wow just wow and they said the new ipad was better then the ps3? How wrong they was


The iPad 3 hasn't had a chance to show off it's graphical prowess. It more than likely is more powerful.

Anyway, looks pretty good for a console.
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fski

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You should have used italics when writing 'for a console' james. :p

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fski wrote:

You should have used italics when writing 'for a console' james. :p


Maybe I was harsh, should've said 6 year old console :) I was being sincere too! :(
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exclusive Q&A on KARA with David Cage, at Quantic Dream.

 

http://blog.eu.playstation.com/2012/03/08/david-cage-on-creating-kara/

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I'm only disappointed in the fact that it's not real merchandise. I wants one.

Is that wrong?

Pretty darn cool nonetheless.
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Photobucket

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James91 wrote:

CRASHBASHUK wrote:

Wow just wow and they said the new ipad was better then the ps3? How wrong they was


The iPad 3 hasn't had a chance to show off it's graphical prowess. It more than likely is more powerful.

Anyway, looks pretty good for a console.

 

 

From what i have read is gone from a duel core to quad core GPU. The same GPU that's in the VIta (PowerVR SGX543MP4) that puts out about 28Glops. So no its not no way no how is it better then what the PS3 has. It does have the same feature set DX9/ openGL 2.1 shaders, but in terms or raw power the PS3 wins by a mile.

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PS3, Wii , 360 , Gaming PC
Now this is living

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it looks very cool did anybody else think of film I-Robot while watching that? :Lol:

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As a technical show case, I.... wasn't that impressed as I didn't see anything that great or new that they, or other teams haven't done already.

 

I mean, I couldn't do the same thing myself of course :D

But their animation team still doesn't work well enough/hard enough to fit with their motion capture in my opinion.

 

Through Heavy Rain, and a couple of times in this demo, Eyes often stay dead and expressionless when put with the mo-cap's head movements, and also the hands often can play a big part too.

I know most of Uncharted's cutscenes are pre rendered vids rather than in game, but the same technique applies to create the animations, and Naughty Dog do a great job with working over their mo-caps.

 

Once Quantic dreams get the animation team sorted on those (what seem like) small things, it will make a huge change to the feel of the characters. Instead of feeling/looking like robots........although, this one is a robot.

Damn! :D

 

As their games are very character driven, I think it's something Q.D. should really focus on as they already have the story telling side of it nailed.

 

I know it sounds a bit negative, but it's those small things that make the character feel very fake when done wrong, and when it's been done well by other studios it just leaves me thinking that there is no reason why they haven't done so already too.

 

I guess it could depend on budget/time etc etc.

 

Positives are that the graphics were very crisp and no jaggies that I could see. Shadows were nice and clear too and no glitches or wobbly edges. Nice frame rate etc, but not really too much going on in the scene that should effect it that much either, plus most textures were just flat shiney surfaces.

 

These are all things I'd expect QD to be able to do already in a short scene though.

Seeing it running like this in an actual game that has budget and time to think about would impress me more :P

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Well, like others I was blown away by this. Hope they do more with it.

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hey hey

 


I wonder if she dreams of electric sheep

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Mikal_Drey wrote:

hey hey

 


I wonder if she dreams of electric sheep


 

Yeah, she'll get a right buzz out of that

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LittleBigDragonz wrote:

Mikal_Drey wrote:

hey hey

 


I wonder if she dreams of electric sheep


 

Yeah, she'll get a right buzz out of that



Baaaad jokes. Ewe ought to be ashamed of yourselves.

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- Quod Me Nutrit Me Destruit -

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