18-06-2008 02:55 AM - edited 18-06-2008 02:56 AM
Well, I imported a Dualshock 3 about 2 or 3 weeks ago and as I was playing MGS4 today I noticed that it felt kind of hard to remove the camo pattern from snake (which is done by shaking the controller in case you don't know), it just didn't feel right, so i tried doing it with the normal Sixaxis and it worked alot smoother.
So, I just happen to have fl0w which comes in handy in these situations, and guess what? My Dualshock 3's accelerometer (or whatever the hell that thing's called) is apparently screwed. I don't know if it came faulty from factory, or if got screwed during the shipment (postmen can be really cruel to hardware) or if it got screwed after I got it. I never really tried any motion sensing games with it before so I really don't know when or how it happened.
So, is there anyone else unfortunate enough to have had this problem as well? Is there any doable way to fix it at home? Thanks in advance.
18-06-2008 09:28 AM - edited 18-06-2008 09:29 AM
18-06-2008 10:23 AM - edited 18-06-2008 10:23 AM
on 18-06-2008 10:45 AM
I've got to say, i dont think i've even used that feature since i've bought my Dualshock 3. And i've had this since.... well when Army of Two was released i got it a few days before cause that was the first game i tried with the rumble.
Its a really underused feature i have to say. That said, when i have used it, its not been very good lol. (I'm thinking warhawk and Flow wasn't even that good with it, was more luck than judgement in moving the little bugger lol)
on 18-06-2008 11:23 AM
Ok, I tested it further and all I can say is: weird bull*****.
I tried it on Locoroco and on Super Rub-a-Dub and it seems to work fine on those two, so I tried again on fl0w and it's buggy compared to the sixaxis, like when you tilt it to the left the thing on the screen goes left but then slows down and starts turning in whichever direction it feels like, but when I press any button (which makes the thing go faster) it works fine. On the sixaxis it works fine regardless of whether you press a button or not. It still feels less smooth than the sixaxis on MGS4 though, maybe because of the weight.
Certinfy: In MGS4 you use it to return the OctoCamo suit back to it's normal texture, it also works during cutscenes which is where I mainly use it. You can also shake it while talking to Rose on the Codec, her boobs shake.
Plugpin: Ever played Folklore? It's so far the best (and probably the only good) use of the sixaxis I've experienced.
Website ©2013 Sony Computer Entertainment Europe
All content, game titles, trade names and/or trade dress, trademarks, artwork and associated imagery are trademarks and/or copyright material of their respective owners. All rights reserved. [more info]