on 18-06-2010 01:32 AM
on 18-06-2010 01:35 AM
on 18-06-2010 01:49 AM
on 18-06-2010 08:04 AM
on 18-06-2010 09:22 AM
on 18-06-2010 09:35 AM
James91 wrote:
Get ready to see PC gamers pwning console ones if cross-format play happens, PC gamers will have quite the advantage online then.
No Way! Once i get my Move controller in that gun attacment there will be no stopping me! I'll have the settee pulled out and be rolling behind it, jumping out shooting the TV making Keving Butler 'pew' 'pew' noises ![]()
on 18-06-2010 09:56 AM
Dannehkins wrote:
I'm really interested.
No other developer for consoles have yet to deliver true cross platform gameplay. Usually it is just scoreboards or what not. I hope this follows through, I really do.
i think there was talk of Final Fantasy 14 doing it aswell.
on 18-06-2010 10:15 AM

18-06-2010 11:13 AM - edited 18-06-2010 11:14 AM
Dannehkins wrote:
No other developer for consoles have yet to deliver true cross platform gameplay.
Actually, Final Fantasy 11 on PC/PS2/360, Phantasy Star Universe on PC/PS2 and Shadowrun on PC/360. ![]()
But this'll be nice too. ![]()
Danlisa wrote:
Will be interested to see how this is done. The only way to ensure 'fair play' is to remove all moddabilty from the PC versions.
Don't PC gamers usually have the option to host their own servers? If so, they could probably just make their own lobbies for mod use.
on 18-06-2010 11:51 AM
WhiteAlexander wrote:
Dannehkins wrote:
No other developer for consoles have yet to deliver true cross platform gameplay.
Actually, Final Fantasy 11 on PC/PS2/360, Phantasy Star Universe on PC/PS2 and Shadowrun on PC/360.
But this'll be nice too.
Danlisa wrote:
Will be interested to see how this is done. The only way to ensure 'fair play' is to remove all moddabilty from the PC versions.Don't PC gamers usually have the option to host their own servers? If so, they could probably just make their own lobbies for mod use.
Or you could allow mods to work on the PS3 too. UT3 had PS3 mods that for the most part were the same as PC mods just slightly different in the way the files were handled.
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