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Capcom Space

With Capcom set to to release a Resident Evil and Street Fighter game space will they combine them and just created a huge Capcom space?

 

id prefere that since for the world map all game spaces should fall under a catagory of developer tho i find it wierd how we havent seen or heard anything about the game spaces as its getting closer to release dates of both games

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Re: Capcom Space

They probably saw the EA home space and went back to the drawing board. I'm hoping it sets the bar.
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mrmarioman
Posts: 952
Registered: 22-12-2008
Message 3 of 13 (794 Views)

Re: Capcom Space

capcom come home now!! it would be great to have raccoon city in home...or the mansion!!
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TerryVSL
Posts: 15
Registered: 09-01-2009
Message 4 of 13 (786 Views)

Re: Capcom Space

Given Capcom's efforts so far this gen I am sure their Home stuff will be utterly lame.

 

 

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xbskid
Posts: 34
Registered: 02-01-2009
Message 5 of 13 (735 Views)

Re: Capcom Space


csta wrote:

With Capcom set to to release a Resident Evil and Street Fighter game space will they combine them and just created a huge Capcom space?


That would be an interesting proposition. I wouldn't mind seeing large complexes dedicated to entire companies or studios. For example, in a Home-related thread on the Ratchet & Clank forums, I mentioned the Insomniac Museum, which is a secret/hidden area in some of the R&C games, and suggested that Insomniac do something like that for their foray into Home. Having an entire complex dedicated to Insomniac would be amazing. Think about it: Have the main lobby be the Insomniac Museum, covering their various games and franchises, like Spyro, R&C, and Resistance. Since Insomniac has been alternating between R&C and Resistance every year, they could include additional rooms for each. The Resistance room could be an equivalent to the fabled Warhawk War Room, the R&C room could have an interactive Gadgetron (Database of weaponry, just in case you didn't already know).

 

EA's Sports sub-brand already has this idea with their Sports Complex. They plan on having minigames and prizes to keep players' interest and to keep them coming back.

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djdoubler2007
Posts: 548
Registered: 13-12-2008
Message 6 of 13 (719 Views)

Re: Capcom Space

It would be better with a Capcom space rather then each individual units, it will save alot of loading time between spaces and it will be like toys'r'us ("all under one roof").... They could always release the SF Online... just like on the PC that would be cool to play against other HOME users... but hopefully have a user profile for wins/loses etc...

500TH POST MADE ON 04-02-2009 @ 06:10 PM
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Zedimus
Posts: 370
Registered: 21-11-2008
Message 7 of 13 (717 Views)

Re: Capcom Space

Definatly a +1 for developer/publisher spaces.

 

One problem though, would you have to select the emo haircut to get into the Square/Enix space?

 

Cheers,

 

 

 


Proceed, on your way to Oblivion.
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xbskid
Posts: 34
Registered: 02-01-2009
Message 8 of 13 (709 Views)

Re: Capcom Space


Zedimus wrote:

Definatly a +1 for developer/publisher spaces.

 

One problem though, would you have to select the emo haircut to get into the Square/Enix space?


I'm sure they'd let slide one of those giant, gravity-defying spiky hairdos.

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Re: Capcom Space


TerryVSL wrote:

Given Capcom's efforts so far this gen I am sure their Home stuff will be utterly lame.

 

 


i don't know, i quite like the chun li costume.

don't know if they'll ever release that though, probably never see it in europe.

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Re: Capcom Space

now thats cool, chunners in home lol.

i wonder if the guys will get a ken or ryu outfit to don.

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