07-09-2012 07:07 PM - edited 07-09-2012 07:20 PM
Would be good if we could do co-op missions together, & solve puzzles together ( like 1 person stand on one switch, & the other on another, that kinda thing.
Also can someone from Lockwood answer this question please.... What was the reason for not letting us take the weapons outside of the game ( especially purchased ) & can this be changed so we can, if possible?.
on 08-09-2012 09:07 AM
What would be even better is that Lockwood remove Mercia and realise they can't do that type of games.
on 08-09-2012 05:44 PM
on 08-09-2012 06:27 PM
on 08-09-2012 06:51 PM
Could be an added option when we start the game, single player & co-op
on 08-09-2012 08:05 PM
SYLAS80 wrote:Also can someone from Lockwood answer this question please.... What was the reason for not letting us take the weapons outside of the game ( especially purchased ) & can this be changed so we can, if possible?.
It's something to do with the cost of creating the items to work in Home as items rather than in game weapons. They're a higher quality texture wise so they'd be more expensive to produce them.
on 08-09-2012 11:42 PM
loonytoon1982 wrote:
SYLAS80 wrote:Also can someone from Lockwood answer this question please.... What was the reason for not letting us take the weapons outside of the game ( especially purchased ) & can this be changed so we can, if possible?.
It's something to do with the cost of creating the items to work in Home as items rather than in game weapons. They're a higher quality texture wise so they'd be more expensive to produce them.
Guess a way around this then would be if when we purchased a Mercia weapon, it gave us one to use in the game, & also one for your avatar to have around Home.
on 09-09-2012 01:53 AM
SYLAS80 wrote:Guess a way around this then would be if when we purchased a Mercia weapon, it gave us one to use in the game, & also one for your avatar to have around Home.
The high cost of the in-game weapons gear does strike me as rather strange, especially since we don't receive the avatar versions of these expensive items. Why are the individual swords/shields etc. nearly the same cost as an entire 3-piece costume bundle from Lockwood? ![]()
It shouldn't be an issue to create a dual in-game item with a separate avatar wardrobe component . Both Conspiracy and nDreams had no problem publishing items with both in-game and out-of-game functionality. If the actual issue is that freezers would be able to hack the wardrobe component, well, it's simple. Lockwood should just continue to keep doing what they've been doing in Mercia to prevent freezers from wrecking the space. ![]()
10-09-2012 09:35 AM - edited 10-09-2012 09:38 AM
it sort of is co-op at the moment. And I suspect it's going to get more co-op in the future for those of us that don't buy much stuff from the stores.
Towards lvl 30 I was finding myself grateful that another person had showed up to help.
also worked the other way. I spent an entire night running backward and forward in the temple like batman, screaming "I'll save you noob!" because they capped lvl 30 and I was bored
*edit: btw, did anyone work out what that teleport to the dead end room with two crossed swords did? Or was it included for future updates and did nothing at the moment
on 11-09-2012 12:51 PM
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