on 30-06-2012 04:43 PM
When a reference is added to a project in PS Studio (e.g. GameEngine2D), it does not show up on the auto complete list until you restart the program. Although this is not a problem for me, it may be an irritation to others who rely on the auto complete function. It would be useful if this was fixed in the final release! Thanks
on 01-07-2012 07:13 PM
I believe this is just the way MonoDevelop works. I've noticed it too but I believe after a build it also finds all the references then too so it's worth just hitting F5 after adding new references or files.
on 02-07-2012 02:40 PM
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