22-04-2012 05:10 AM - edited 22-04-2012 05:11 AM
I know many of you slove this problem,and I read other threads to find solution,but it didn't work in my case.
I work on a laptop with win7 os and version 0.98 pss.
My account is administrator and I set the UAC to not notify and move the gtk# path to the start of the path environmental variable.
When I launch PssStudio,it crash and left the log with System.DllNotFoundException : could not load libgtk-win32-2.0-0.dll under gtk# path.
Please tell me how to fix it.
Sorry for my English,I'm not a native English speaker.
Solved! Go to Solution.
on 22-04-2012 05:29 AM
22-04-2012 07:03 AM - edited 22-04-2012 07:04 AM
I have done all you said ,the path is right, but the PssSudio still could not find libgtk-win32-2.0-0.dll.
on 22-04-2012 07:40 AM
on 22-04-2012 08:29 AM
I'm new with this method, I just see the log that many .dll has been load and suddenly application meet a System.DllNotFoundException (gtk-sharp.dll type Exception) then debugger exit.
In my laptop only Unity's MonoDevelop related to Gtk, should I uninstall it?
on 22-04-2012 09:04 AM
22-04-2012 02:05 PM - edited 22-04-2012 02:10 PM
This one met the same problem as mine saying that PssStudio 0.98 launch successfully after uninstall gtk related library and the different version of gtk cause that issue.
on 23-04-2012 04:43 AM
This thread could be closed. I eventually launch PssStudio successfully! Just delete freetype6.dll in system32 folder and it run properly. Someone told me this method in other forum.Thanks to him!
on 24-04-2012 05:44 PM
on 25-04-2012 09:54 PM
im running PLaystation Suite SDK on windows Vista but i keep getting an error and cant run PssStudio i can run the UI Composer but the error is only when i try a start PssStudio
Heres the whole error i got:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.DllNotFoundException: Unable to load DLL 'pss_device32.dll': The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log for more detail. (Exception from HRESULT: 0x800736B1)
at Sce.Pss.ScePssDev32.ListDevices(ScePssDevDevice[] deviceArray)
at Sce.Pss.PssDevice.ListDevices()
at MonoDevelop.Pss.Devices.PssDeviceManager.UpdateVit
at MonoDevelop.Pss.Devices.PssDeviceManager..ctor()
at MonoDevelop.Pss.PssSdk.get_DeviceManager()
at MonoDevelop.Pss.DeviceTargetComboBox..ctor()
--- End of inner exception stack trace ---
at System.RuntimeTypeHandle.CreateInstance(RuntimeTyp
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache)
at System.RuntimeType.CreateInstanceDefaultCtor(Boole
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.Activator.CreateInstance(Type type)
at MonoDevelop.Components.Commands.CommandEntry.Creat
at MonoDevelop.Components.Commands.CommandManager.Cre
at MonoDevelop.Components.Commands.CommandManager.Cre
at MonoDevelop.Components.Commands.CommandManager.Cre
at MonoDevelop.Ide.Gui.DefaultWorkbench.InitializeWor
at MonoDevelop.Ide.Gui.Workbench.Initialize(IProgress
at MonoDevelop.Ide.IdeApp.Initialize(IProgressMonitor monitor)
at MonoDevelop.Ide.IdeStartup.Run(MonoDevelopOptions options)
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