Public Starhawk BETA

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Level 1

Level 1
MenTHOR_U2
Posts: 15
Registered: ‎22-12-2011
Message 1 of 6 (118 Views)

My first impressions

I've tried a few hours, does not convince me at all ... but keep in mind that only two scenarios are only two game modes and missing weapons, vehicles, etc ...

    - The main problem I see is that the scenarios are too large and complex compared to the first WarkHawk maps.
    - Weapons of time not convince me.
    - I do not see anti-aircraft and all those things.
    - Where do you catch planes and weapons to fly?

I hope to put things missing and grows because I'm not convinced at all, I am walking across the stage without finding vehicles and I get bored.

Another problem I see is that teams differ evil, are green or red and I'm colorblind I find it hard to differentiate ... I can hardly distinguish my enemies equipment ... Could be red and blue?


 

(Sorry for my English, I speak Spanish)

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Level 1

Level 1
shane__91
Posts: 9
Registered: ‎22-12-2011
Message 2 of 6 (106 Views)

Re: My first impressions


MenTHOR_U2 wrote:

I've tried a few hours, does not convince me at all ... but keep in mind that only two scenarios are only two game modes and missing weapons, vehicles, etc ...

    - The main problem I see is that the scenarios are too large and complex compared to the first WarkHawk maps.
    - Weapons of time not convince me.
    - I do not see anti-aircraft and all those things.
    - Where do you catch planes and weapons to fly?

I hope to put things missing and grows because I'm not convinced at all, I am walking across the stage without finding vehicles and I get bored.

Another problem I see is that teams differ evil, are green or red and I'm colorblind I find it hard to differentiate ... I can hardly distinguish my enemies equipment ... Could be red and blue?


 

(Sorry for my English, I speak Spanish)


 

-Space is perfect, Acid Sea is too large. Worryingly they are 'small' maps.
-don't know what you mean here
-Beam turrets are anti aircraft. They cost 6 rift.
-Build a Launch pad. They cost 4 rift. Or if you see a launch pad go over to it and press square by the little computer to build one for 2 rift.

About the colour blindness, I think you can go into display options and tick a box something about differentiating colour... I think. 

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Level 3

Level 3
Zienzo
Posts: 47
Registered: ‎16-12-2011
Message 3 of 6 (100 Views)

Re: My first impressions

You don't just find vehicles. You must call down a structure that supplies them. A garage for razorbacks [jeeps] and a launch pad for Hawks. The other vehicle[s] are unavailable to us at this stage in the beta.

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Level 1

Level 1
MenTHOR_U2
Posts: 15
Registered: ‎22-12-2011
Message 4 of 6 (99 Views)

Re: My first impressions

Ok thanks... :smileyhappy:

 

 

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Beta Tester
TheTreeFrog
Posts: 3,448
Registered: ‎27-05-2007
Message 5 of 6 (95 Views)

Re: My first impressions


MenTHOR_U2 wrote:

I've tried a few hours, does not convince me at all ... but keep in mind that only two scenarios are only two game modes and missing weapons, vehicles, etc ...

    - The main problem I see is that the scenarios are too large and complex compared to the first WarkHawk maps.
    - Weapons of time not convince me.
    - I do not see anti-aircraft and all those things.
    - Where do you catch planes and weapons to fly?

I hope to put things missing and grows because I'm not convinced at all, I am walking across the stage without finding vehicles and I get bored.

Another problem I see is that teams differ evil, are green or red and I'm colorblind I find it hard to differentiate ... I can hardly distinguish my enemies equipment ... Could be red and blue?


 

(Sorry for my English, I speak Spanish)


 

I know how you feel. I am colour blind too.

 

I am forever attacking enemy bases and bunkers only to realise that they are my own.

 

There is however an option in the settings for people like you and me but it is currently disabled.

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Beta Tester
TheTreeFrog
Posts: 3,448
Registered: ‎27-05-2007
Message 6 of 6 (53 Views)

Re: My first impressions

The alternate colours are great.

 

Thanks LBI.

 

Now I've got no excuse :smileyvery-happy:

 

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Starhawk Update 1.3

-- 32-Player Map "Dust"
-- Added Explore mode
-- Added Ox Heavy Tank & Sidewinder JetBike
-- Added Hawk Torpedo & Flak Cannon
-- Added Map Load-outs System
-- Added Clan, Party & Calendar Systems

NOTE: We have performed a Stats, XP and Level Reset.

REMINDER: As with everything you see in the BETA, the Skills are a work-in-progress! Some skills will be cut, some skills will be changed and new skills will be added. For an overview of the Skills-System, for more info see the Beta Dev Blog:  http://www.lightboxinteractive.com/beta


Over and Out, Vissy
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