on 01-01-2012 10:18 PM
Jumping: I feel like as far as the jumping OFF of things goes(buildiing of any kind, veichles, etc), the mechanic of jumping works fine, but when it comes to actually jumping ON things, where is it useful? Other than starting up the jetpack, jumping seams low and not even that good to dodge your opponents firefight.
Am i the only one that feels this way? Is it a concern to anybody else?
02-01-2012 12:50 AM - edited 02-01-2012 12:55 AM
Jumping is useful for jumping up onto a Razor and then over the impenetrable wall that your teammates have built around your flag to stop you actually capturing the enemies flag.
It's a bad state of affairs when you hope that the enemy would destroy your home base so you could get back in.
04-01-2012 01:05 AM - edited 04-01-2012 01:24 AM
on 04-01-2012 01:11 AM
Fortunately I've never seen a team that has put gates in poorly chosen locations. I always put them behind the base, out of any line of fire so that doesn't happen.
on 04-01-2012 01:19 AM
04-01-2012 03:29 PM - edited 04-01-2012 03:33 PM
Funny enough, it was you that gave me the idea of using a jeep to get over the wall when I saw you do it the other day on Acid Sea.
Unfortunately on the same day, it didn't work for me on 'Space'. I don't know whether that is due to the level ground or whether it was the lack of time that I had as there was only 30 seconds left.
Unfortunately all our resources were spent so I couldn't build anything else to climb on so sadly the time ran out.
I can see your point about building gates but I feel that on this particular occasion that it was more oversight on the part of the builders as opposed to logic and when you're the only person that has attempted to capture the flag and have run alone across the entire map (since you cannot build a Razor spawn) and you cannot get into your own base, it's very frustrating.
on 04-01-2012 05:22 PM
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