
on 15-11-2011 12:50 PM
Welcome to the Map Feedback thread for the Starhawk Beta Trial.
Please use this thread to feedback on, or report any issues with regards to the maps in Starhawk.
The Starhawk developers will be actively monitoring these official feedback threads, although as they are very busy please do not expect a reply to every post/query.
To help the Starhawk developers look into the issue, it would be helpful to include the below information in your posts within this thread:
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Brief Description of the issue: (i.e "I can glitch/enter behind the scenes")
Name of map: Acid Sea or Space
Please describe where on the map the issue occurs: (I.e on the Green Teams holding post for the flag)
Exact steps to reproduce this:
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If you are not reporting an issue, but would like to suggest something to the developers, please put [SUGGESTION] at the top of your post. This will help the developers to filter out the bugs vs suggestions within this thread.
Many thanks ![]()
- LiquidRunner
on 22-11-2011 09:25 PM
23-11-2011 03:41 PM - edited 23-11-2011 04:08 PM
on 24-11-2011 12:23 AM
This isn't to do with the maps it's more to do with the player map when you press Select.
In warhawk I uset to have the map open pretty much all the time as it is to one side of the screen and doesn't really get in your way. With Starhawk the map is smack bang in the middle of your view so you cannot really keep it open.
Would it be possible for the map to ber configurable so that you could have it Warhawk style?
on 24-11-2011 04:42 AM
There is a place on acid sea where I can hide myself in a rock, I was flying to an enemy base and landed on a formation and it covered my body....
on 24-11-2011 08:08 PM
Exact steps to reproduce this:
Sticking between two objects. You need to respawn.
Name of map: Acid Sea
Please describe where on the map the issue occurs: (I.e on the Green Teams holding post for the flag)
On the bridges just before you get to the little islands on the left of your main base, there is horizontally placed grey posts between a placard and some sort of rectangle structure behind it.
on 24-11-2011 09:43 PM
don't have the video game starhawk yet ![]()
on 24-11-2011 10:42 PM
[SUGGESTION]
Bigger maps, not sure if it is just me but so far both maps Acid Sea and Space seem really really small in comparison to Warhawk..
In most Warhawk levels, eg. Badlands, Island Outpost etc each had massive land areas that were not overcrowded with objects, they seemed to be perfectly spaced, you could drive a jeep top speed from one end to the other which just gave the feeling of extra freedom, and more room for different strategies.
Maybe the maps are just getting cluttered with B&B objects i don't want close corridor maps unless i have a real knife and other stealth elements so bigger maps would be a lot better.
This game needs to be a lot more Warhawk like.
on 24-11-2011 11:05 PM
bitbydeath wrote:[SUGGESTION]
Bigger maps, not sure if it is just me but so far both maps Acid Sea and Space seem really really small in comparison to Warhawk..
In most Warhawk levels, eg. Badlands, Island Outpost etc each had massive land areas that were not overcrowded with objects, they seemed to be perfectly spaced, you could drive a jeep top speed from one end to the other which just gave the feeling of extra freedom, and more room for different strategies.
Maybe the maps are just getting cluttered with B&B objects i don't want close corridor maps unless i have a real knife and other stealth elements so bigger maps would be a lot better.
This game needs to be a lot more Warhawk like.
these are small maps, according to the server listings. acid sea is pretty big!
25-11-2011 11:51 AM - edited 25-11-2011 12:12 PM
(SUGGESTION)
Map: Acid Sea
Theres a heap of flat terrain in the middle of this map which nobody fully uses so I think it would be cool to form two trenches within shooting distance of eachother in this area. This might facilitate some pretty cool troop battles without having to create any structures ( have places for turrets etc though). I think the ground combat mechanics are already in place to make this a fun situation as players can stand, crouch, jump and sprint. However do allow enough space on each side of this area for players to use B&B normally. Unique terrain scenarios are fun.

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