Public Starhawk BETA

Reply

Level 3

Level 3
JoshBall
Posts: 114
Registered: ‎30-09-2007
Message 21 of 76 (275 Views)

Re: Starhawk Beta - Map Feedback

Yeh I agree with the above ^^ get some ladders in there, currently you are wandering round the path and it just ends and you fall in the sea haha, would be good for a little route back up the map.

Please use plain text.
Beta Tester
TheTreeFrog
Posts: 3,448
Registered: ‎27-05-2007
Message 22 of 76 (261 Views)

Re: Starhawk Beta - Map Feedback

[ Edited ]

I wonder if you can build a sniper tower down there. That may be a solution if you're ever stuck.

Please use plain text.

Level 3

Level 3
JoshBall
Posts: 114
Registered: ‎30-09-2007
Message 23 of 76 (255 Views)

Re: Starhawk Beta - Map Feedback

I tried building a jetpack dispenser and didn't have any luck, all up and down terrain down there

Please use plain text.

Re: Starhawk Beta - Map Feedback

Not really a complain, more of a suggestion. I'd love it if there will be a map like a city same to Warhawk's Eucadia. 

Please use plain text.

Level 4

Level 4
Commandofin
Posts: 329
Registered: ‎07-11-2008
Message 25 of 76 (212 Views)

Re: Starhawk Beta - Map Feedback

[Map Feedback]

 

Brief Description of the issue: Geographical unbalance

  

Name of map: Acid Sea

 

Please describe where on the map the issue occurs: When you play as the outcasts; In your base; Everytime.

 

Exact steps to reproduce this: When using only 4 walls to block all the ladders to reach the flag like this <=> the side which is facing at the Rifters base is useless because you can jump over it due to geographical differences, the ground at the outcasts base on this very spot is higher than it is at the rifters base. This problem will give your enemys no trouble at all to go and get the flag and for the outcasts to fix this problem they have to use one more build slot to build third wall on the said side which can be major disadvantage in the long run during the game .

 

Possible solution: Nuke the said area flat within 20 meter radius.

 



Please use plain text.

Re: Starhawk Beta - Map Feedback

Love the maps layouts so far, great improvement on Graphics. 

 

I'd like to see the screens brightened slightly to improve visibillity. 

 

 Weapons are hard to locate and differentiate, blending in with the surrounding map to easily.  

Please use plain text.

Re: Starhawk Beta - Map Feedback

I'd like to see some underground escape routes like Tau Crater and Tug-of- War stage in WarHawk. Would make for some awesome B&B areas for choke points.

Please use plain text.

Re: Starhawk Beta - Map Feedback


Fatal-Aim wrote:

I'd like to see some underground escape routes like Tau Crater and Tug-of- War stage in WarHawk. Would make for some awesome B&B areas for choke points.


 


good suggestion. I can see that would be very good.
Please use plain text.

Level 3

Level 3
Liam511
Posts: 7,556
Registered: ‎20-05-2008
Message 29 of 76 (150 Views)

Re: Starhawk Beta - Map Feedback

@Fartal-Aim I agree, I have noticed the jetpack has some lamps on it that light up in dark situations...could be a hint for tunnels and such?
this is the last time I'll abandon you
Please use plain text.

Member

Member
izzojackal
Posts: 2
Registered: ‎21-01-2012
Message 30 of 76 (137 Views)

Re: Starhawk Beta - Map Feedback

Both maps I think are fun except not so much the space station but acid sea is very fun. There should be barrels a little closer to the main bases though Or even better yet a centralized place right in the middle with a bunk of barrels and whoever controls that would be better off.. I think it would make its an interesting twist. It does take a bit too long to build up a base when playing with a bunch of newbs though.. You should get rift power back from destroying morons that build 6 starships in one location though.. :smileyhappy:
Please use plain text.
This widget could not be displayed.
Announcements

Welcome to the Public Starhawk Public BETA Forum

For the latest news and updates on what is happening in the PlayStation community, head over to our Announcements & Events forum.
To post a message, you will need to Sign In to the Forums using your PLAYSTATION®Network Sign In ID and password. If you do not yet have a PSN account, just click here to register.

 


Starhawk Update 1.3

-- 32-Player Map "Dust"
-- Added Explore mode
-- Added Ox Heavy Tank & Sidewinder JetBike
-- Added Hawk Torpedo & Flak Cannon
-- Added Map Load-outs System
-- Added Clan, Party & Calendar Systems

NOTE: We have performed a Stats, XP and Level Reset.

REMINDER: As with everything you see in the BETA, the Skills are a work-in-progress! Some skills will be cut, some skills will be changed and new skills will be added. For an overview of the Skills-System, for more info see the Beta Dev Blog:  http://www.lightboxinteractive.com/beta


Over and Out, Vissy
Recent News