
on 22-01-2012 02:40 AM
Would be good if we can view the whole map when bringing up the mini-map rather than just a small portion.
Knowing where everybody is and what's going on helps a lot with what i should be doing to help out the team rather than where at the moment i am forced to work alone as i have no idea what is going on.
on 22-01-2012 11:24 AM
on 27-01-2012 02:04 AM
on 28-01-2012 09:02 AM
demonseed28 wrote:i love the game the graphix in the maps are great the only thing i hate is getting stuck on the edge of the map like in acidesea you fall down on the side of the map you cant get back up to the battle floor you have to jump into the sea to kill yourself to get back to the battle field.
It most definatly sucks..
on 28-01-2012 03:54 PM
Would be nice to see if you didnt slide of those mountains so much maybe climb them a bit to get a good sniper point but they prolly can't fix that
on 30-01-2012 11:28 AM
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Brief Description of the issue: I had spawned under the ramp between the flag and the rift source in space. Suicide with granades and respawn is the only way out from the small space under the ramp.
Name of map: Space
Please describe where on the map the issue occurs: The ramp (slope, dont know how to call it) that links the elevated zone of the main base (flag location) and the lower zone with rift source.
Exact steps to reproduce this: I've spawned with my drop pod exaclty on the upper edge of the ramp. My drop pod stopped under the ramp in a small empty triangular space. Currently trying to repeat this, but happened just once till now.
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on 05-02-2012 11:06 AM
Sometimes I like to keep full map open while playing and it just to hard.
Make Map transparency adjustable pls.
This is a game breaker for me.
on 05-02-2012 12:13 PM


on 05-02-2012 12:23 PM
neostars wrote:Sometimes I like to keep full map open while playing and it just to hard.
Make Map transparency adjustable pls.
This is a game breaker for me.
Not sure if I'd call it a game-breaker but it is detrimental to teamwork.
SELECT was one of the most important buttons in Warhawk. The ability to see the entire map was essential for me with regards to teamwork.
Where are my teams strongholds? Where are the enemy advancing? Which of my teammates are most in need of help?
Regardless of where I was on the map, I could easily identify the area where I was needed most and respond quickly to back up teammates who needed help. Starhawk's map is poor by comparison.
What worries me slightly in Starhawk is that at the moment we're playing on 'small' layouts and when we call up the mini-map we can't see the entire playing area, so when we move onto larger arenas, if the scale stays the same, we'll surely be able to see an even smaller proportion of the total area.
The way the mini-map was implemented in Warhawk was pretty much perfect, there was no need to change it.
on 05-02-2012 03:14 PM



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