
on 07-12-2011 01:58 AM
on 07-12-2011 02:20 AM
CinkCobra wrote:
Sorry but this update is terrible, nerf the hawk because noobs keep dying lol.
Maybe if they stopped building ridiculous mazes and base camping and actually got hawks up they could counter this so called "mech ravaging"
It wasnt that hard to deal with mechs, it was only if you were I'm the middle if nowhere. Now I see no point in flying, wheres the reward.
This will only promote slow gameplay and homebase camping.
I disagree, Hawks should usually be fighting hawks which would put them on even ground.
The main thing getting nerfed here is the Mechs because they often fight ground troops.
It was likely either this or taking away swarms from mechs.
I think this is the better way to go about it.
on 07-12-2011 02:49 AM
07-12-2011 04:10 AM - edited 07-12-2011 04:13 AM
good hawk players will help in the air and on the ground. they'll help protect the flag carrier, destroy enemy pod beacons plus take out any troops in their way.
there has to be an advantage to being in a hawk just like there will be an advantage to being in a tank or a jet bike. the trade off in a mech is maneuvreability and speed so it should be more powerful than troops
on 07-12-2011 04:48 AM
Not to be a pain but we should probably open up another thread for this discussion so that the news thread does not get cluttered. ![]()
on 08-12-2011 05:21 AM
on 08-12-2011 10:35 AM
on 10-12-2011 01:30 AM
1.0.9 is out. details below
Today's 1.0.9 update for the Starhawk Private BETA was deployed durring the server maintenance at 4pm Central and contained the following changes:
on 15-12-2011 10:28 PM
Do we know whats changed in 1.0.10 yet?

15-12-2011 10:42 PM - edited 15-12-2011 10:43 PM
Starhawk Update 1.0.10

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