
on 11-12-2011 03:33 AM
[Suggestion]
Make the Advanced Flight feel like Warhawk.
Bring back the three flight speeds, normal, accelerated, and boosting. Two flight speeds reduces the maneuvers available to pilots.
Remove auto lock on for missiles in Hawks. It's a preposterous addition, especially since Lightbox has chosen to make the ground based gun play a hassle for players like myself who do not care for third person shooting games. Removing aim assist on the ground, but completely dumbing down the flight by adding auto locking missiles is an asinine decision; and this is putting it kindly.
Get rid of gestures to scrub missle locks in advanced flight. I can understand letting it in for normal flight players who either aren't comfortable with flight controls, or just aren't very good at piloting; but canned rolls and chaff to shake missile locks is no fun.
Please add more Hawk weapons to the beta to make them more attractive to players and viable in game. The limited weapon selection is really hindering the game for persons who love to fly like myself. I'd love to see a daisycutter (http://en.wikipedia.org/wiki/BLU-82) for the hawks to help clear out enemy BnB fortifications.
Hawks need to be the advanced line of assault and support for ground troops. I understand the need to tone them down from Warhawk, but the teeth completely removed and they also have a glass jaw now. Hawks feels like the least capable vehicle presently.
Getting rid of build and battle while the Hawk is in flight mode might be a good idea entirely. The last thing I need in a skirmish is a menu with a hologram in front of my plane impeding my progress, or if they fix the flight and allow advanced pilots to shake a lock through better piloting skill; then this would be a non-issue entirely.
The reduced damage on impact in this version of the beta is also detrimental IMO. It is an aircraft. You're not supposed to bounce off objects like a pinball. In fact, you're not supposed to fly into anything as a general aviation rule.
Bring back the greater impact damage. If you aren't a fan, then learn to fly without smacking into the landscape.
The Razorback should retain the Jeep properties from Warhawk. Pressing one button to enter the vehicle, then another to switch seats is confusing, and silly. Warhawk did this already and it did it well. Why fix what isn't broken?
Jetpacks tend to mollycoddle the player as well. When I release the R2 button I want to drop, not have a feathered descent. Chances are I'm trying to get out of the air for a reason. Leave it to the player control please.
on 11-12-2011 09:24 AM
MazinkaizerSKL wrote:[Suggestion]
Jetpacks tend to mollycoddle the player as well. When I release the R2 button I want to drop, not have a feathered descent. Chances are I'm trying to get out of the air for a reason. Leave it to the player control please.
Press the circle on your control pad it brings you down fast , though using a lot of your jet pack battery power.....
Maybe they took out the ability to drop like stone as in WH because in there opinion it gave an unfair advantage somehow...
on 11-12-2011 12:15 PM
saberdragon wrote:
MazinkaizerSKL wrote:[Suggestion]
Jetpacks tend to mollycoddle the player as well. When I release the R2 button I want to drop, not have a feathered descent. Chances are I'm trying to get out of the air for a reason. Leave it to the player control please.
Press the circle on your control pad it brings you down fast , though using a lot of your jet pack battery power.....
Maybe they took out the ability to drop like stone as in WH because in there opinion it gave an unfair advantage somehow...
Disables rocket lock on? I say that is pretty big advantage.
on 11-12-2011 02:33 PM
Commandofin wrote:
saberdragon wrote:
MazinkaizerSKL wrote:[Suggestion]
Jetpacks tend to mollycoddle the player as well. When I release the R2 button I want to drop, not have a feathered descent. Chances are I'm trying to get out of the air for a reason. Leave it to the player control please.
Press the circle on your control pad it brings you down fast , though using a lot of your jet pack battery power.....
Maybe they took out the ability to drop like stone as in WH because in there opinion it gave an unfair advantage somehow...
Disables rocket lock on? I say that is pretty big advantage.
It was a very big advantage in WH ..
But I dont think your getting it here as you are under power until you touch down hence your lockable (I hope) so it will make you (or should) think about how high & far you want to go!!!
on 11-12-2011 02:34 PM
The hawks feel too heavy in air. The controls and maneuverability are really slow. The arcade feeling of warhawk made flying intense and fun. Seems like this went toward realistic flight of slow turns and little maneuverability. I was a pro flight pilot in warhawk and this time around it is way to hard to control. I liked the boosting controls of warhawk. It was a challenge to dodge attacks, now it seems like after a lock on you're toast.
on 11-12-2011 05:12 PM
on 11-12-2011 06:44 PM
on 11-12-2011 07:48 PM
Flight Controls: I agree I would like to see the original flight modes back in the game with out the spinning lock and backwards flying, the new flight modes feel slow and sluggish, the missile dodge is got to be one of the worst things about this game so far along with the normal flight mode which feels like a bus with wings, when firing missile's from the mech they seem slow out the blocks and please change the reticles for the mech weapons so we can see what weapon is selected.
Razorback: Needs to be faster and have the hit range reduced for running people over seems that you don't have a chance against it if you have one coming at you.
Jetpack: I am liking these at the moment.
The other problem seem to be the dispensers not being responsive enough, I have had to stand there mashing the Square button to get one to spawn..
on 11-12-2011 08:07 PM
NivNov wrote:
Jetpack: I am liking these at the moment.
I find it workable.......
The other problem seem to be the dispensers not being responsive enough, I have had to stand there mashing the Square button to get one to spawn..
Are you trying to spawn something straight after someone else as there is a timed delay as it does whatever & makes a new vehicle....
on 11-12-2011 08:18 PM
saberdragon wrote:
NivNov wrote:
Jetpack: I am liking these at the moment.
I find it workable.......
The other problem seem to be the dispensers not being responsive enough, I have had to stand there mashing the Square button to get one to spawn..
Are you trying to spawn something straight after someone else as there is a timed delay as it does whatever & makes a new vehicle....
Nope it could be a garage or jetpack dispenser that has been sitting there for ages and there is a delay, find it anoying when your in front of the screen and you go to get in your razorback and its not there run back to the screen again.. It could may well be lag..

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