Public Starhawk BETA

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Re: Starhawk Beta - Vehicle Feedback

No, in Starhawk you don't even have to bail if I understand correctly. They spring off your vehicle and attach themselves. Geneus idea. I likey!
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Level 5

Level 5
saberdragon
Posts: 1,090
Registered: ‎07-02-2009
Message 292 of 319 (100 Views)

Re: Starhawk Beta - Vehicle Feedback


KADAFI316 wrote:

stick 3 snneak up on a tank from behind haaaaaaa thats an epic kill works every time!!!!  but i sugguest you stick it on after you seen your target ridein about is risky!!



I had a Hawk target me in a game when I had 3 mines stuck on a jetbike!!!!

As luck would have it he was a poor pilot & I made it to the trees on Dust & he did'nt want to play after that....

 

This idea should really be  one of those quirky Trophys you get in games now & then....

Of course it would have to be called Suicide Bomber.....


men of the imperium do you want to live for ever!!!
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Re: Starhawk Beta - Vehicle Feedback

I tried it Hogezz and it works a treat against other vehicles, but not very well against infantry. I stuck some mines on my jetbike on Dust and took out loads of vehicles (once by dropping the mine on another bike as I jumped over it lol). But when I passed infantry, the mines wouldn't attach to them and blew my bike up.

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Re: Starhawk Beta - Vehicle Feedback [SUGGESTION]

They used my suggestion of auto swapping to the driver's seat if you get in the passenger seat of an empty vehicle! Epic! (or it was in the pipeline already...)

Eitherway I think it's a good inclusion
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Re: Starhawk Beta - Vehicle Feedback

also works well if used under enemy hawk platform, sneek in, fire mines up into the floor plate, when a hawk is spawned and the enemy gets in it, mines will destroy the hawk and passenger. but will not trigger until hawk has an enemy passenger

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Re: Starhawk Beta - Vehicle Feedback

Am I also right in assuming the new Hawk weapon (Torpedo) blue flare, can fire right through a shielded base.

 

Because I have had this happen at least 2 or 3 times ??.

also had a shield destroyed by enemy using a rocket launcher, when they were a long way off ?

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Re: Starhawk Beta - Vehicle Feedback

I'm SURE this problem has already been addressed, but...

 

Whenever you're driving a tank on ANY sort of incline/decline, the aiming gets completely screwed up.

:Confused:

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Level 3

Level 3
Liam511
Posts: 7,556
Registered: ‎20-05-2008
Message 298 of 319 (58 Views)

Re: Starhawk Beta - Vehicle Feedback

You can have passengers in the hawk so your technique with the mines would be just like normal :smileyhappy: but yeah I like the mine under the hawk spawn trick
this is the last time I'll abandon you
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Level 1

Level 1
JandTNZ
Posts: 18
Registered: ‎11-03-2012
Message 299 of 319 (37 Views)

Re: Starhawk Beta - Vehicle Feedback

Thought I'd better get the feedback up before the Beta ends.

 

The Sidewinder on all maps.

 

The Bike on an incline and the constant tumble.

When you are forced to dismount or after dismounting a bike on a steep hill and the bike begins to tumble down that hill. I can't get back on it no matter how hard I hit square when I'm prompted until the bike comes to a halt at the bottom of said hill. Any chance this could be fixed. I look kinda gooofy chasing a sidewinder doing rolly pollies in the desert.

 

The auto reload and the grenade spaz.

To throw grenades when on a bike you zoom in just like with any weapon. If I've got a round missing from the clip of my weapon then zooming in causes an auto reoload, tapping throw grenade interrupts the reload animation and I throw nothing but a fake. Net result is a spaz and a very dead me.

 

The dumb fire rocket shot

Holding on to aquire a lock and then not taking a shot against a locked airborne target. Either I've lost the shot or the target has been elinminated. I'll drive around to search for a new target. When I bring the missile launcher up again with aim it fires! at what ever the cross hairs are on. Don't know what is going on with that it happens maybe 3 out of 10 times.

 

The Sidewinder is badass, but I would like to see bikes that could be ridden tandem, where a passanger could fire only a rifle or throw grenades. It's a pain trying to chase one of these down when it has the flag and you have to stop to shoot at it.

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Level 1

Level 1
JandTNZ
Posts: 18
Registered: ‎11-03-2012
Message 300 of 319 (37 Views)

Re: Starhawk Beta - Vehicle Feedback

The Ox aka rancid donkey.

 

Ox on all maps.

 

Got to say it while it's a lot of fun and packs an empowering punch with the large AOE on the main gun. The Ox is PATHETIC! A heavy tank that costs the most of any machine and it gets reduced to scrap metal by hawks before you can reload a fresh mag the hawk cost only half the Ox. Even Assault Rifles can destory it! Light Box whatt where you thinking.

Some weapons shouldn't be able to scratch it, Shot Guns, Assault Rifles, Sniper Rifles, Auto Turrets.

others should do reduced damage Hawk Mini Guns, Razor Back.

Only the heavy weapons and high explosives should hurt it. Mines, Grenades, Missile Launchers. Hawk rockets etc...

As it is now the Ox is a joke.

 

Camer and Ox butt.

On an inclined plane the Ox won't shoot straight and the camers zooms in on the  bum of the machine. Any chance the camera could be restricted from fallling below the horizontal plane of the Ox.

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Starhawk Update 1.3

-- 32-Player Map "Dust"
-- Added Explore mode
-- Added Ox Heavy Tank & Sidewinder JetBike
-- Added Hawk Torpedo & Flak Cannon
-- Added Map Load-outs System
-- Added Clan, Party & Calendar Systems

NOTE: We have performed a Stats, XP and Level Reset.

REMINDER: As with everything you see in the BETA, the Skills are a work-in-progress! Some skills will be cut, some skills will be changed and new skills will be added. For an overview of the Skills-System, for more info see the Beta Dev Blog:  http://www.lightboxinteractive.com/beta


Over and Out, Vissy
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