Public Starhawk BETA

Reply

Re: Starhawk Beta - Weapon Feedback

Hi,

 

Apologies if this is the wrong thread - but all weapons have really subdued sound effects and the weapon fire reports are very indistinct. The weapons all lack that audible kick and important contribution to the game play to hear which direction you're being shot from with a surround sound system.

 

The repair tool could benefit from a power tool sound.  Right now the only way to tell it's working if you repair a hawk is to look at the visual.

 

The weapons reticule for the Hawks being shared between swarm missiles and the yellow (is it homing again) missile would benefit from a change so that I can tell what weapon I have equipped visually.

 

Thanks for hearing me out. I will post more as I play more.

Please use plain text.

Re: Starhawk Beta - Weapon Feedback

Fix the knife attack!  People are abusing the power of it.  You can be shooting them and they'll run up to you and knife you.  OR at least change the power of the weapons in accordance with the distance of the player you are trying to kill.  It Shouldn't take a clip from the machine gun to kill someone that is 6 feet away - oops run knife attack I'm dead.  The auto run attack with the knife is awful.

Please use plain text.

Level 5

Level 5
saberdragon
Posts: 1,090
Registered: ‎07-02-2009
Message 83 of 328 (178 Views)

Re: Starhawk Beta - Weapon Feedback


SaintMarcPaul wrote:

Fix the knife attack!  People are abusing the power of it.  You can be shooting them and they'll run up to you and knife you.  OR at least change the power of the weapons in accordance with the distance of the player you are trying to kill.  It Shouldn't take a clip from the machine gun to kill someone that is 6 feet away - oops run knife attack I'm dead.  The auto run attack with the knife is awful.



The knife should be equipable & not the flick out weapon that we have now.....


men of the imperium do you want to live for ever!!!
Please use plain text.

Re: Starhawk Beta - Weapon Feedback


saberdragon wrote:

SaintMarcPaul wrote:

Fix the knife attack!  People are abusing the power of it.  You can be shooting them and they'll run up to you and knife you.  OR at least change the power of the weapons in accordance with the distance of the player you are trying to kill.  It Shouldn't take a clip from the machine gun to kill someone that is 6 feet away - oops run knife attack I'm dead.  The auto run attack with the knife is awful.



The knife should be equipable & not the flick out weapon that we have now.....


I agree 100% the knife really needs to be sorted, its crazy that people are getting more knife kills then any other weapon... Its stupid that you drop down with your jetpack and Shotgun to face 2-3 people to have one run and noob knife you from half a mile away..

Photobucket
Please use plain text.

Re: Starhawk Beta - Weapon Feedback


NivNov wrote:

saberdragon wrote:

SaintMarcPaul wrote:

Fix the knife attack!  People are abusing the power of it.  You can be shooting them and they'll run up to you and knife you.  OR at least change the power of the weapons in accordance with the distance of the player you are trying to kill.  It Shouldn't take a clip from the machine gun to kill someone that is 6 feet away - oops run knife attack I'm dead.  The auto run attack with the knife is awful.



The knife should be equipable & not the flick out weapon that we have now.....


I agree 100% the knife really needs to be sorted, its crazy that people are getting more knife kills then any other weapon... Its stupid that you drop down with your jetpack and Shotgun to face 2-3 people to have one run and noob knife you from half a mile away..


 

Maybe we should have a knife as a weapon AND a melee attack... the knife could be exactly the same as the Warhawk type which is a one hit kill and equipped only, whilst the melee requires 2 hits?

Please use plain text.

Level 5

Level 5
saberdragon
Posts: 1,090
Registered: ‎07-02-2009
Message 86 of 328 (157 Views)

Re: Starhawk Beta - Weapon Feedback


Stars1622 wrote:

NivNov wrote:

saberdragon wrote:

SaintMarcPaul wrote:

Fix the knife attack!  People are abusing the power of it.  You can be shooting them and they'll run up to you and knife you.  OR at least change the power of the weapons in accordance with the distance of the player you are trying to kill.  It Shouldn't take a clip from the machine gun to kill someone that is 6 feet away - oops run knife attack I'm dead.  The auto run attack with the knife is awful.



The knife should be equipable & not the flick out weapon that we have now.....


I agree 100% the knife really needs to be sorted, its crazy that people are getting more knife kills then any other weapon... Its stupid that you drop down with your jetpack and Shotgun to face 2-3 people to have one run and noob knife you from half a mile away..


 

Maybe we should have a knife as a weapon AND a melee attack... the knife could be exactly the same as the Warhawk type which is a one hit kill and equipped only, whilst the melee requires 2 hits?



Its got to be one or the other!!!!
I'd rather see a equipable knife so you have to think about when you want it......


men of the imperium do you want to live for ever!!!
Please use plain text.

Re: Starhawk Beta - Weapon Feedback


saberdragon wrote:

Stars1622 wrote:

NivNov wrote:

saberdragon wrote:

SaintMarcPaul wrote:

Fix the knife attack!  People are abusing the power of it.  You can be shooting them and they'll run up to you and knife you.  OR at least change the power of the weapons in accordance with the distance of the player you are trying to kill.  It Shouldn't take a clip from the machine gun to kill someone that is 6 feet away - oops run knife attack I'm dead.  The auto run attack with the knife is awful.



The knife should be equipable & not the flick out weapon that we have now.....


I agree 100% the knife really needs to be sorted, its crazy that people are getting more knife kills then any other weapon... Its stupid that you drop down with your jetpack and Shotgun to face 2-3 people to have one run and noob knife you from half a mile away..


 

Maybe we should have a knife as a weapon AND a melee attack... the knife could be exactly the same as the Warhawk type which is a one hit kill and equipped only, whilst the melee requires 2 hits?



Its got to be one or the other!!!!
I'd rather see a equipable knife so you have to think about when you want it......


Yea agree one or the other.. I dont mind if I had to press R3 or equip my knife. They just gotta sort the range and auto aim out..

Photobucket
Please use plain text.

Re: Starhawk Beta - Weapon Feedback

[ Edited ]
I would also like to be able to speed up my aiming speed like you could in WH, just seems to slow.
Photobucket
Please use plain text.

Re: Starhawk Beta - Weapon Feedback

Completely in agreement about abuse of melee attack. A lot of players are just jet packing around and knifing people, then flying off. Yes knifing also has crazy priority in a close player gun fight. If they can close half the distance then melee, it will close the distance and end the fight.

 

Melee should be a stealthy / last resort move.

Please use plain text.

Level 2

Level 2
PRO-ACE
Posts: 30
Registered: ‎10-10-2007
Message 90 of 328 (116 Views)

Re: Starhawk Beta - Weapon Feedback

[ Edited ]

I agree with MazinkaizerSKL and you should at least be facing the player you are trying to knife.

Please use plain text.
This widget could not be displayed.
Announcements

Welcome to the Public Starhawk Public BETA Forum

For the latest news and updates on what is happening in the PlayStation community, head over to our Announcements & Events forum.
To post a message, you will need to Sign In to the Forums using your PLAYSTATION®Network Sign In ID and password. If you do not yet have a PSN account, just click here to register.

 


Starhawk Update 1.3

-- 32-Player Map "Dust"
-- Added Explore mode
-- Added Ox Heavy Tank & Sidewinder JetBike
-- Added Hawk Torpedo & Flak Cannon
-- Added Map Load-outs System
-- Added Clan, Party & Calendar Systems

NOTE: We have performed a Stats, XP and Level Reset.

REMINDER: As with everything you see in the BETA, the Skills are a work-in-progress! Some skills will be cut, some skills will be changed and new skills will be added. For an overview of the Skills-System, for more info see the Beta Dev Blog:  http://www.lightboxinteractive.com/beta


Over and Out, Vissy
Recent News