02-05-2009 01:21 PM - edited 02-05-2009 01:28 PM
Just got my copy delivered yesterday, and have spent most of today giving it a go.
It is a very different rpg experience, with much more in common with Monster hunter than say Final fantasy or even diablo. It seems like you will spend a lot of time farming for souls (used as both exp and money), and then spending these souls on better weapons so you can then farm higher level areas... and so on, with (impressive) boss fights thrown in evry so often to mix things up.
The game is very frustrating at times, but has a certain charm. All online players can leave notes on the ground (through a clunky word system which I assume is built to combat language barriers. I am still at a loss to what "This is Harsh. Evaluate me." means, but you will read it A LOT)and these help you avoid some of the many traps, and find some of the many hidden secrets.
Most of the time you will be in what is called soul form, which means your HitPoints are reduced to 50% (or 75% if you find the "cling ring" hidden in level 1) dying in this form (which will happen a lot) causes all your farmed souls to be lost and left lying in your pool of blood on the ground. If you fail to get back to your corpse with the next life all those souls (possibly hours of work) will be lost permenantly.
This means that most of the time you are trying very hard not to die, and with no save game options this produces a very intense gaming experience, making you really happy when you get back to the nexus and get to spend all those hard earned souls.
Overall I have enjoyed the game so far, but it is by no means a relaxing RPG to jump in and out of.
Online co-op mode is a little strange, ive only got it working twice, probably just need to know the game a bit better to get more out of it. Also it seems you need to beat the first few bosses before you open the PvP mode (black crystals or something).
There are about 10 different classes to try, however you can only every have one active for each PSN login (since autosave is the only save game option) so maybe the best bet is to play trough the first level a number of times restarting and see which class best suits your play style.... I tried a templar knight first and then switched to a mage, both worked well, but I think I might end up switching again (a little annoying.... as I usually end up with lots of different save games as I try different builds in most other RPGs) .
Good luck all and if you do get it MAKE SURE YOU GET THE CLING RING ON THE FIRST LEVEL if you cant find it do a google search or ask and Ill try n help. Feel free to add me as a friend too if you wanna try n get the co-op going, although this may end up being more difficult that it seems (im not sure if the blue gems show up in all online games, or just a subset, like the notes).
Oh yeah and this will help as well as the manual is all in chinese.
on 03-05-2009 10:00 PM
on 04-05-2009 03:30 AM
Minor update - you can have multiple characters, up to 4 simultaneous save games are kept, and you can load each one independantly.
In terms of monsters spawning there is no map as such, it is very much an action RPG, similar to diablo or baldurs gate, however played from the third person perspective, ala drakes fortune etc.
Enemy's are usually waiting in hiding around every corner as you progress through the levels (static spawns so they are always in the same spot, although item drops are random).
Controls are quite straight forward left stick to move, right stick to roate camera.
Attacking is done using the R1 button to swing right hand weapon, L1 block(if shield in left hand) or swing left hand weapon, with the R2 and L2 being heavy attack variants. Pressing triangle will cause your character to wield whatever weapon is in the right hand with both hands - giving a 150% damage bonus. With a bow equiped pressing L1 will switch to "sniper mode" (first person) and in this mode up and down digital will zoom, allowing targeted arrow shots at distant enemies.
You can have one quick swap weapon (such as a wand or bow, or axe, pick etc) in each hand, and quick swap them with left or right digital buttons.
Up digital changes your equiped magic(or miracle - which are basically healing magics), and casting must be done using R1/L1 with a wand(for magic) or a totem(for miracles) equiped in the relevant hand. With an enemy locked on (R3 locks to nearest enemy) it is easy to take down lots in quick succession with fireballs/soul arrows, as it will quick lock to the next nearest after first is dead.
Down digital changes between your 5 equiped items (healing mana regen stuff, weapon buffs, or thrown items) and square will activiate selected item.
Umm yup hope that makes sense.... still learning stuff but its pretty fun so far....
on 04-05-2009 04:28 AM
Mmm, bad universal language system adoption for the win.
Reminds me of FFnline, where people got/get so board
of playing a game of grinding that they'd just sit in town and
think up imaginative word play on the auto translation system.
on 07-05-2009 01:07 PM
Demon's Souls is a good game a bit on the hard side. The only problem that I have came across so far is the auto save system. When ever you die it saves straight away and then you have to start from the beginning of that level and any thing that you have defeated has come back from the dead. There is also no way to manually save the game.
08-05-2009 01:34 PM - edited 08-05-2009 01:35 PM
Just got it on off ebay $90 free post.
English version from VIC.
Should have it end next week.
on 15-05-2009 04:39 AM
on 15-05-2009 07:45 AM
Just got it on off ebay $90 free post.
English version from VIC.
Should have it end next week.Message Edited by KiDDa666 on 08-05-2009 10:35 PM
HAHA, I had that on my watch list and was waiting to see if I could get it less than the buy it now, then BAM! gone, most likely you
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