on 25-11-2011 12:19 PM
Current Progress : Chapter 1 Part 8
Just started LOTR and I'm really enjoying it. I t plays like Dragon Age but with a more linear story and less side quests
I have a couple of gripes but nothing gamebreaking so far.
First impressions is that someone has taken great care and put an effrot into the small details. there are some nice little touches with combat without them being ott or intrusive.
Thoughts, Questions, Bueller ?
on 25-11-2011 07:38 PM
It's by Snowblind, so I've been watching it for a long time. I'm gonna pick it up next year sometime when it's cheaper because I have too much on my plate right now.
on 26-11-2011 09:46 AM
on 30-11-2011 10:26 AM
i tryed this game on the onlive service.and it was terrible the controls were cluncky and the invisble walls were everywere......so how is it on the ps3????
The contolls feel fine to me and its the standard sq - light / tri - heavy / cir -roll for combat and left and right Dpad for potions.
there are some stupid design decisions and the sub potions and power ups cant be assigned and you need to use the inventory each time.
Skills are fuggered and you need to release all controls for a fraction of a second before you click and hold R2 or L2 thats anoying as the controls arent fluid enough for fast combat. I cant button mash square then ninga into a ranger strike without that fraction of a second pause and as there is no real clue when your skill is available (*****ty cooldown mechanic) its certainly clunky.
The invisible walls thing is more to do with the GOW style level design but the openness of the scenery. the path however; is usually very obvious. there is some more design stupidity where your character cant jump or even traverse a small and insignificant step. you MUST use the path provided even to get up a kerb.
AI is ok but I have discovered that when your playing with AI DONT give them items as they will simply vanish. I have no idea how the AI is upgrading its gear and their weapons and armor is seemingly random. I am now out damaging them 300% and my end of level stats far outdo theirs. They started ok and fought alongside me but now all i do is recover them as they cant tackle the simple orcs.
I'm enjoying it and watching the cutscenes and getting into the story. The eagle mechanic is hardly used but Its a nice touch when available.
NOTHING has been game breakins so far and the small grips are easily overcome.
Another epically stupid game design is that everything you buy from the store is already broken !!! You need to check your weapons and armor before each level and make sure its repaired or it ust wont last. Durability is cool when done properly but I purchased a new bow and It cost almost as much to repair as it did to purchase and when you tend to buy till your broke its problematic. it feels like a bug as new items should be 100% and this is either a bad mechanic for a deliberate money sink or something unintended.
Still NOTHING gamebreaking but if there was a sequel or snowblind make another RPG/3rd Person Action then I would seriously expect improvements.
I like so far and have no real complaints. Its a cross between GOW and Dragon Age.
I don't multiplay but I did notice this has a LAN option as well as PSN which is a nice touch.
on 07-12-2011 08:36 AM
I am currently on chapter 2 somewhere and I am really enjoying the game.
As the OP said it plays a little like Dragon Age, which is fine for me and a I have loved the DA series so far.
Combat can be a little repetitive but I still find it very satisfying, if your looking for a decent RPG to fill some time or you are a LOTR fan then this is defo one for you.
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