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Level 6

Level 6
SlickShoes
Posts: 3,274
Registered: ‎16-07-2007
Message 11 of 18 (363 Views)

Re: SOCOM 4, with SOCOM 2 hud...

 


FCK-BOLDSCOT wrote:

 


JimmyJumble wrote:

EEEEEEEW...I WANT THAT GAME!

 

Thats my problem with this game, if i came in behind the guy in the warehouse like that (<<Sounds a bit wrong that, but we'll gloss over), i wouldn't be able to just shoot from the hip like that, because its just too inaccurate.

 

And i think thats whats most frustrating, sort the CAM, and crosshairs and i think i can really enjoy this game.


I think Zipper have stated they are working on the camera angle and making the guns more accurate for the first few shots while firing from the hip,they seem to be quite happy with their crosshair however so probably no chance of a change there.

 


Really happy to hear about these changes, as someone who usually burst fires to get maximum accuracy its really gutting targetting someone burst firing on target and having them spray you down with a total flook of a headshot as your bullets all seem to spread out and miss.

 

PSN: SlickShoes
Steam: Skiiba
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Re: SOCOM 4, with SOCOM 2 hud...

 


SlickShoes wrote:

 


FCK-BOLDSCOT wrote:

 


JimmyJumble wrote:

EEEEEEEW...I WANT THAT GAME!

 

Thats my problem with this game, if i came in behind the guy in the warehouse like that (<<Sounds a bit wrong that, but we'll gloss over), i wouldn't be able to just shoot from the hip like that, because its just too inaccurate.

 

And i think thats whats most frustrating, sort the CAM, and crosshairs and i think i can really enjoy this game.


I think Zipper have stated they are working on the camera angle and making the guns more accurate for the first few shots while firing from the hip,they seem to be quite happy with their crosshair however so probably no chance of a change there.

 


Really happy to hear about these changes, as someone who usually burst fires to get maximum accuracy its really gutting targetting someone burst firing on target and having them spray you down with a total flook of a headshot as your bullets all seem to spread out and miss.

 


I really hope that when the camera comes back it will be centered properly,at the moment it seems bizarrely placed to favour the right hand side.

 



Accessible, the word that's been ripping the soul out of every game you used to love.
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Level 6

Level 6
SlickShoes
Posts: 3,274
Registered: ‎16-07-2007
Message 13 of 18 (337 Views)

Re: SOCOM 4, with SOCOM 2 hud...

 


FCK-BOLDSCOT wrote:

 


SlickShoes wrote:

 


FCK-BOLDSCOT wrote:

 


JimmyJumble wrote:

EEEEEEEW...I WANT THAT GAME!

 

Thats my problem with this game, if i came in behind the guy in the warehouse like that (<<Sounds a bit wrong that, but we'll gloss over), i wouldn't be able to just shoot from the hip like that, because its just too inaccurate.

 

And i think thats whats most frustrating, sort the CAM, and crosshairs and i think i can really enjoy this game.


I think Zipper have stated they are working on the camera angle and making the guns more accurate for the first few shots while firing from the hip,they seem to be quite happy with their crosshair however so probably no chance of a change there.

 


Really happy to hear about these changes, as someone who usually burst fires to get maximum accuracy its really gutting targetting someone burst firing on target and having them spray you down with a total flook of a headshot as your bullets all seem to spread out and miss.

 


I really hope that when the camera comes back it will be centered properly,at the moment it seems bizarrely placed to favour the right hand side.

 


Yeah i was getting annoyed last night with my guys head blocking half of the screen sometimes when i was moving around buildings and walls.

 

PSN: SlickShoes
Steam: Skiiba
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Re: SOCOM 4, with SOCOM 2 hud...

 


I_SCAR_I wrote:

 

Neither the HUD or the the music would fit with the rest S4's aesthetics though.

 

 


 

 

^This.

That's exactly what I'm trying to tell people. Aesthetics are a very delicately handled process, and people get rich quick in that business if they're good enough.

 

 

 

 

Sweet: Think S2 hud looks too old, and S4 hud is far from perfect.

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Beta Tester
KingStevie
Posts: 419
Registered: ‎02-09-2008
Message 15 of 18 (298 Views)

Re: SOCOM 4, with SOCOM 2 hud...

Really dont get where you guys are coming from the Socom 2 HUD look horrible its like its from the psp or something

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Re: SOCOM 4, with SOCOM 2 hud...

 


KingStevie wrote:

Really dont get where you guys are coming from the Socom 2 HUD look horrible its like its from the psp or something


 

Well it is 8 years old, so......yeah  :smileytongue:

 

 

 

 

Sweet: Pringles in pajamas.

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Re: SOCOM 4, with SOCOM 2 hud...

I'm pretty sure I'd be very happy if they used that. It could be given a slight makeover to make it look better.

It's not gonna happen though is it!



Post-rock ftw!
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Beta Tester
KingStevie
Posts: 419
Registered: ‎02-09-2008
Message 18 of 18 (231 Views)

Re: SOCOM 4, with SOCOM 2 hud...

 


VictoryRose wrote:

I'm pretty sure I'd be very happy if they used that. It could be given a slight makeover to make it look better.

It's not gonna happen though is it!


Isnt that what the new hud is? better mini map and indicators that dont block out the screen

 

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