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Patch 1.41

SOCOM: Confrontation Patch 1.41 Release and Server Update Notes
Posted by SOCOM: Confrontation Online Team
Earlier this week we performed a server update. This was the final step in fixing the latency (lag) issue some players were experiencing (Medley games being created on non native servers) - We have verified that this issue is now fixed.

Patch 1.41 will be deployed 2am on Monday, March 9th in preparation of the upcoming release of SOCOM: U.S. Navy SEALs Confrontation in Europe. In addition to synchronizing all players with the European release, the 1.41 patch includes the following changes:

XMB presence - Medley Game information has been abbreviated, displaying all information required to identify the location of the player.

Late Join 'Hitch' improvements - addresses the pause experienced by players when someone late joins a game.

Navigating Screens With Large Clans – slow down issue fixed

Increased speed of fade at the beginning of the round.

Quick Match -
Increased countdown timer in Quick Match Pre Game lobby from 20 to 60 seconds.
Enabled Quick Match team switching.
Ranked, Unranked and Unranked Respawn games, each contains 6 different playlists: 3 8vs8 and 3 16vs16 players.


Claymores can now be detonated when player is in the prone position

Note: So where did 1.40 patch go! The 1.40 was intended to support the European release, we combined the 1.40 and the 1.41 together to speed the deployment of the above fixes.

Development continues on patch updates, additional content and improvements to the game. We thank everyone for their feedback on the title. Player counts remain very health and we look forward to the contribution that the European players will make to the Community.

Thanks for reading,
THE SOCOM: Confrontation Online Team

^ The above post is my signature ^
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Re: Patch 1.41

How nice of them to update it just for lil ol' me for when I buy it. :smileyhappy:

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Member
Pink_Butterfly-
Posts: 2
Registered: 08-03-2009
Message 3 of 6 (734 Views)

Re: Patch 1.41

It's a step to improvement - but they gotta patch more things than that 

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Re: Patch 1.41

[ Edited ]

lol, i didnt realise you were australian pink butterfly, i thought you were just some random euro messaging me

 

 

EDIT: im secksius_maximus

Message Edited by Lord_Kiel on 09-03-2009 01:15 AM
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Re: Patch 1.41

I havn't been keeping up with this game... but last i herd months ago it had heeps on problems.

 

Is this still the case?

 

Not in the mood for a buggy game right now, rather put the money towards my new R1.


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Re: Patch 1.41

the major problems were fixed 2 weeks after release, 1 week after the reviews though which explains why they are so bad. Up until last night the only bug still on the game was a frame rate skip whenever a new player joined the room, but that was fixed in last night's patch [havent been on to test it yet].

 

best 50 bucks you'll ever spend. AU release is march 19

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