on 07-03-2009 12:25 AM
Increased countdown timer in Quick Match Pre Game lobby from 20 to 60 seconds.
Enabled Quick Match team switching.
Ranked, Unranked and Unranked Respawn games, each contains 6 different playlists: 3 8vs8 and 3 16vs16 players.
Claymores can now be detonated when player is in the prone position
Note: So where did 1.40 patch go! The 1.40 was intended to support the European release, we combined the 1.40 and the 1.41 together to speed the deployment of the above fixes.
Development continues on patch updates, additional content and improvements to the game. We thank everyone for their feedback on the title. Player counts remain very health and we look forward to the contribution that the European players will make to the Community.
Thanks for reading,
THE SOCOM: Confrontation Online Team
on 07-03-2009 12:33 PM
on 09-03-2009 12:00 AM
It's a step to improvement - but they gotta patch more things than that
on 09-03-2009 01:15 AM - last edited on 09-03-2009 01:15 AM
lol, i didnt realise you were australian pink butterfly, i thought you were just some random euro messaging me
EDIT: im secksius_maximus
on 09-03-2009 02:23 AM
on 10-03-2009 12:30 AM
the major problems were fixed 2 weeks after release, 1 week after the reviews though which explains why they are so bad. Up until last night the only bug still on the game was a frame rate skip whenever a new player joined the room, but that was fixed in last night's patch [havent been on to test it yet].
best 50 bucks you'll ever spend. AU release is march 19
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