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Tricky Events - Help Needed Please.

Only one way to put this .... I'm ***** at them. Can some of you trick experts try and answer a few questions for me to help me get some better scores please. Any tips to be honest will be a help.

 

1. Multiplier - What makes this increase as I've never got a x20. Do you get a x1 for say every 5 flips or spins you do? Should I be linking loads of different tricks together off one or two jumps at the start to increase it rather than holding one trick off every jump. I normally go for the holding one trick method from the off.

 

2. Why does my multiplier go down when I don't bail or lose tricky. I'm linking tricks with the nose press but one minute I get to the dizzy heights of x5 and the next time I look I'm back at x1. Does it decrease if you don't do a jump trick or do a grind for a given amount of time or is there another reason that I'm blindly missing.

 

3) In the middle of a run I fall and loose my combo and 16,000,000 comes up in the top right corner. I rewind before the fall carry on my run to the bottom of the hill trickying all the way without falling and only get 12,000,000. Why does this happen ?

 

4) Duplicate Tricks. Unfortunately I've perfected the art of duplicate tricks. Is there any other penalty apart from not getting as many points for doing these like your multiplier decreasing every time you do one ?

 

Many thanks in advance !!



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Re: Tricky Events - Help Needed Please.

A few pointers that might help you out!

 

TRICK SYSTEM
---Flow---

  • Trick system is called Flow. It's designed to eliminate/punish exploits. Your flow multiplier will fluctuate based on your continuous string of tricks and momentum going down a run.
  • If you get a high multiplier and bail, you can still maintain a modest multiplier based on your performance in the run up to that point.
  • No handplants. They're counter-intuitive to Flow.
  • Natural halfpipes WILL drop your flow if you stay in it too long. It is desirable to hit it once or twice and move on to maintain momentum going down the run.
  • There is a trick combo mechanic which is time based. The bigger the trick, the longer the combo stays alive before it eventually times out and gets added to the overall score.
  • You can accrue bonus points for "cashing in" a long combo so there is definite incentive to try to keep a combo going for as long as possible.
  • manuals are present and can still be used to keep your combo going like in the past.
  • hitting flares get you a bit of boost as it's considered a trick and keeps your combo going.
  • Performing duplicate tricks will cause your flow multiplier to begin dropping.

---Tricky---

  • There are 12 base grabs, all tweakable.
  • Once you enter Tricky state those grabs are upgraded to ubers which are also all tweakable.
  • Once you enter Super Tricky, those grabs are upgraded yet again to super ubers which are also all tweakable.
  • It is at this point that you have access to your chosen character's signature uber trick. You also have unlimited boost as long as you keep Super Tricky mode alive.
  • It is necessary to keep a trick combo going to maintain Super Tricky mode.
  • There are 6 base grind tricks, 6 uber grinds, 6 super uber grinds accessible in their respective Tricky modes.

---General Trick info---

  • There is no uber trick setup a la SSX 3. Everyone has the same set of tricks except for signature ubers.
  • uber tricks can be held out which starts a loop in the animation until released.
  • It is undesirable to change tricks mid jump. Your best bet is to choose a grab and a rotation and hold it for the duration of the jump.
  • Manually initiated grinds on sharp edges are worth more points than red rail grinds.
  • The longer you preload your jump it preps the helicopter to line up with your jump so you can trick off it.
  • You need to let go of the trick before you hit the ground to land a trick successfully and the level of trick it is determines how long you can hold it before you must let go.
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Re: Tricky Events - Help Needed Please.

Many thanks Envisager !! Appreciate the help :Thumbs:



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