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Level 5

Level 5
saberdragon
Posts: 1,089
Registered: ‎07-02-2009
Message 1 of 7 (139 Views)

Developers BLOG...

HERE'S THE 1ST BITE OF GETTING IT RIGHT FROM LBi....  

 

 Starhawk Update 1.01.001

It's about damn time!!! -- We're finishing up the last bit of testing and "packaging" so we can deploy the Starhawk 1.01.001 Update world-wide early next week!

Please know that this is just the first of many updates that we're going to be doing to tune Starhawk's gameplay. We know this update alone does not "fix" all issues and achieve perfect game-balance, but it should address a number of key issues.

Our plan to reduce "base-ravaging" is a multi-stage process and this is just the first step towards that goal. We have also included a few other changes including a much "snappier" Homing Missile!

  • B&B OutPost cost reduced from 8 to 4 Rift
  • Field Mechanic Skill now auto-repairs Hawks far more slowly
  • OX Tank HE Shell direct-hit damage reduced by 33%
  • OX Tank HE Shell blast damage reduced by 33%
  • OX Tank HE Shell now has slower rate of fire
  • OX Tank HE Shell accuracy has been reduced a small amount
  • OX Tank vehicle construction cost increased from 2 to 4 Rift
  • Hawk Cluster Bomb blast damage reduced 40% per bomb
  • Hawk Cluster Bomb blast damage area reduced from 30' to 20' 
  • Hawk Cluster Bomb blast damage fall-off increased
  • Hawk Shield damage absorption-capacity has been reduced by 50%
  • Hawk Cloak time has been reduced by 33%
  • Hawk Homing missile Max speed has been increased by 25%
  • Hawk Homing Missile target acquisition speed has been increased by 70%
  • Hawk Homing Missile thrust-delay reduced by 50%
  • Player Complaint System is enabled
  • SkillScore now factored-in for Matchmaking
  • Updated "Player-Danger" icons & logic for server-list
  • Auto-Turret dismantle now twice as fast

men of the imperium do you want to live for ever!!!
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Re: Developers BLOG...

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Level 2

Level 2
ohmsford
Posts: 247
Registered: ‎14-10-2007
Message 3 of 7 (129 Views)

Re: Developers BLOG...

Thats all good. Looks like there are nerfing the tanks and hawks quite considerably, which is good to see.

Hopefully we'll see more balanced games now. Fingers crossed.
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Re: Developers BLOG...

The SkillScore filtering addition alone is probably enough to make this game work properly. Not sure about Report Bad Builder's idea though. That one needs to be explained, or LBI will be inundated with compalints about where people are putting up walls or duplicating buildings.
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Re: Developers BLOG...

Want to try the "football" using hawks mode they're talking about. Haha
Shika1983
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Level 5

Level 5
saberdragon
Posts: 1,089
Registered: ‎07-02-2009
Message 6 of 7 (110 Views)

Re: Developers BLOG...


ohmsford wrote:
Thats all good. Looks like there are nerfing the tanks and hawks quite considerably, which is good to see.

Hopefully we'll see more balanced games now. Fingers crossed.


Tanks yes but are the fixes to the Hawk going to cause them that many problems!!?

 

  • Hawk Cluster Bomb blast damage reduced 40% per bomb
  • Hawk Cluster Bomb blast damage area reduced from 30' to 20' 
  • Hawk Cluster Bomb blast damage fall-off increased
  • :Thumbs: like all of that but flag carriers on jet bikes will still be very vunerable (as they should be)..
  • Hawk Shield damage absorption-capacity has been reduced by 50%
  • Thats another good one only if it applies to Hawks in Mech mode as well .....
  • Hawk Cloak time has been reduced by 33%
  • So we're now down to 10 seconds of cloak I dont think it'll effect Hawks much in the air i'm only using cloak to get in close & Flak them so 10 seconds will be enough with a little boost..
  • But will it apply in Mech mode!!?
  • Hawk Homing missile Max speed has been increased by 25%
  • Hawk Homing Missile target acquisition speed has been increased by 70%
  • Hawk Homing Missile thrust-delay reduced by 50%
  • All this is good but remember the "Very Good Pilots" will have this as well..
  • This will be more handy when one of you is dogfighting him/her  & one of your team mates is locking them up with a Homer....

 


men of the imperium do you want to live for ever!!!
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Re: Developers BLOG...

Weyhey! Looks like my moan about the Outpost's cost was heard. So glad about that!

 

As for the tanks and hawks, fair enough.

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