on 19-05-2012 09:47 PM
I thought of a good idea for a new mode, post ideas for others you might have
This is kind of a spin-off of prospector mode in a 4 to 6 (give or take) player deathmatch. Lets say a bunch of rifters (possibly outcasts too) just found an awesome mining ground and now they're getting a little competitive. The goal is to cap the most rifts and gather the most energy. The maps would be large but not two sided like normal ones, and would have maybe 10-15 rifts scattered around. You'd start off spawning at one of the rifts and you'd cap it with one of your unlimited free extractors. After gathering rift from the rig you can place stuff to defend it from other players such as walls, turrets, and even the AI outposts from campaign. Then, you would cap empty rifts and destroy other peoples rigs. To make it fair, there would be little to none of the hawk weapons and no shields. It would also be a good mode to introduce new forms of the razorback and turret. This game mode would rely heavily on placed items and test players' strategic knowledge.
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