
on 13-05-2012 01:39 PM
When Dylan Jobe told us:
Starhawk’s party system allows you and your friends to hop from game to game together. You can even add people to your party as you go if you meet someone you want to roll with along the way. We didn’t have that in Warhawk and that was a bummer. But we have it now!!
(http://blog.us.playstation.com/2011/05/17/building
Was he lying or just confused? Because all through the beta this party system was never demonstrated, and I kept asking for clarification and it never came, and then I bought the game believing it was going to have this fabled Party System only I can't find out how to actually put my friend's in a party so we hop from game to game together. Not even changing one Coop map to another. We want to join games on the same side playing together, just as we were told we could. What happened?
Solved! Go to Solution.
on 13-05-2012 01:43 PM
on 13-05-2012 01:50 PM
on 13-05-2012 07:05 PM
Ah, yes. Obviously. Foolish me for thinking it'd be an option in the menu. It's just a simple case of going into the Multiplayer hub, inviting friends, then after they've joined, clicking their name in the interface and inviting them into the party. Then they reply to the message by going to their hub and accepting the party under your name, at which point you get no notification that they're in your party other thana change of the tagline under their name. I guess it's that obvious that it probably wasn't even worth covering in the extensive manual, although given the size and complexity of that mammoth tome, I'm sure it goes into great detail about such things in one fo the chapters.
Anyway, lousy interface design and hideous complexity aside, party is in and does work with clear chat, so party gameplay is present. Huzzah!
17-05-2012 01:59 AM - edited 17-05-2012 02:02 AM
Shifty_Geezer wrote:Ah, yes. Obviously. Foolish me for thinking it'd be an option in the menu. It's just a simple case of going into the Multiplayer hub, inviting friends, then after they've joined, clicking their name in the interface and inviting them into the party. Then they reply to the message by going to their hub and accepting the party under your name, at which point you get no notification that they're in your party other thana change of the tagline under their name. I guess it's that obvious that it probably wasn't even worth covering in the extensive manual, although given the size and complexity of that mammoth tome, I'm sure it goes into great detail about such things in one fo the chapters.
Anyway, lousy interface design and hideous complexity aside, party is in and does work with clear chat, so party gameplay is present. Huzzah!
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Chapter 14 of the 'Party System' section - page 138.

on 17-05-2012 02:21 AM
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