
on 15-04-2012 04:31 PM
Hey, guys.
I made this Discussion Topic Thread because in the initial Thread by LightBox Interactive Designers/Devs.-: ![]()
People have been Posting too many LARGE PARAGRAPHS, with NO SPACES/LINE-BREAKS, and often Posting more SUGGESTIONS...Than Actual BUGS!![]()
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Please try to stick to your point, and just REPORT:![]()
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THE NATURE OF THE BUG, WHICH MAP, WEAPON, TIME, HOW YOU FOUND IT, WHAT YOU DID TO MAKE IT HAPPEN AGAIN.
I'll LIST ALL FOUND BUGS - HERE, in an Orderly, Numbered, Clear fashion, so that it's EASY TO READ for us, AND for the Dev. teams.![]()
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MOST IMPORTANT: PLEASE LOOK THROUGH THE LIST BEFORE YOU POST A BUG. DO NOT REPEAT THE SAME ONES OVER-AND OVER!
Here are some that I have heard about: (*Based on the 1.2.1 Update; I'm behind, these may be old, and patched-but this is an example of HOW TO REPORT BUGS CLEARLY).
1. Melee-range is too far.Often Melee - Icon APPEARS, but User-Interface is not responsive to Button Taps, from both- in-front and behind Enemy soldiers. LAG allows player to KNIFE-Enemy upon DEATH.
2. Issues with Starhawk-Mech Transformation Controls/Ease-of-button taps
3. Certain Explosions do not cause Damage or prompt RED-SCREEN/BLOOD INDICATOR.
4. Enemy Names in Red do not appear when Looking through Scoped Weapons.![]()
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5.Guns are TOO-BALANCED, as Scoped-Kills don't include realistic effects such as Shakey-Motion or compromising detail between Accuracy and Distance.
6. Death-Cam does not show Last-enemy who killed you, instead of random floor-or-wall-angled movements.
7. Player Animation Freezing Issues-Running at a Wall, and the Running motion stops your play, in ceaseless action.
8. Beta Freezes, FORCED ERROR-Resulting in Hard-Reset of Console and BETA; may be due to overwhelming number of players at certain times!![]()
9. Player cannot pick-up certain objects on the SPACE map.
10. MG Turret-Fire is Biased; either TOO powerful against Starhawks, or IMPOTENT, showing no Damage-Indicator when targeting Ground Troops.![]()
11. No Fall Damage-Players will often jump down from high structures without getting hurt.![]()
12. NO HARDCORE - RICOCHET OR FRIENDLY FIRE OPTIONS in Public and/or Private matches.
13. Vehicle-Spawns are too SLOW, and Weapon AMMO Spawn Times are too FAST-enabling players to Boost Unlimited Ammo by standing on top of SPAWN AREAS.![]()
14. STARHAWK AND MECHS- Mech MGs underpowered, to give advantage to Enemy Ground Forces.
15.Network/Server Issues-Stress from Overloaded Servers cause SLOW Response, Disconnect-from Games and Lobbies, Loss of STATS, etc.![]()
16. Enemy Team RECLAIM's player's Sniper Tower (that HE BUILT), while the Player is still-OCCUPYING IT!![]()
So, there's an example. Keep your Bug-Reports brief. To the point, and Evenly-Spaced. ![]()
Please let me know if these BUGS (above^^^) still remain or have been patched.
on 15-04-2012 06:54 PM

on 15-04-2012 09:12 PM
on 23-04-2012 12:21 AM
The beta did go very good, tons of fun!
Main thing I want to point out is that whenever you jump while holding the repair tool (and assumedly the pistol if they use the same animation) your should goes through your chest ![]()
not that noticeable as you can only see it from the front and the camera is normally behind you. I didn't notice it until the last day of beta, but once you start noticing it it's hard to stop! lol
on 02-12-2012 08:43 AM
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