Like I said, I get that it's called "StarHawk". If other vehicles and on foot playstyles are so insignificant and should be seen as such though, why even have them in the game?
Baseraping is an issue that doesn't bother me as such - like in Battlefront, if you're getting baseraped, you've ended up in that position for a reason. But it just seems that Hawks are the simple fast track way of doing it.
As for "only a problem if they have cluster bombs". That's the problem - 9 times out of 10, they HAVE got cluster bombs. And just because Hawks are there, doesn't mean I want to be forced to use one. A few of the powerups are the main problem. An all round game that gives purpose to all the units would be excellent and it's not impossible to achieve.
No doubt I'll carry on playing cause I still find ways to enjoy the game. But at the same time, I won't be surprised if the majority of the online community for this game just gets bored and move on. Which will be a real shame.
You want to change way too much in one go.
There is nothing really wrong with the perks (bruiser, and the turret evading one)
i agree that the hawk shield should not be allowed in mech form. Invisibility is fine the way it is.
and The cluster bomb needs some work like only 4 rounds or way slower respawn... the rest is pretty good for hawks.
The tank is fine too but I feel it should cost about 4rift to spawn a tank, especially in ground pounder mode where u can't use hawks to balance it as in heavy weight mode.
Air superiority is much more difficult now that in Warhawk as long as you are playing in a descent team. You can build you base in that way that will be a fortress for the poor hawks. And real strong air weapons are more rare than Warhawk.
But except of that. Now in Starhawk they introduced games with only ground weapons, for all these people that don't deal with hawks. And I think this is very smart in order to not make people get frustated. Let them enjoy the game with their own abilities!!
It's true you need to get the hang of the hawks but once you do you can protect alot easier, I've started to get there and now I love em, at first u kinda resigned my self to the ground troops now I'm a multi purpose killing machine..... Well kinda😉
I can agree with some of the defense of Starhawk. For one thing ugrading Beam Turrets to Flak Turrets should help a lot, but nowhere in the game are we told Flak Turrets even exist. I only learnt about them from this forum. The communication in this game is typically atrocious like most modern games. The big issue IMO is that anyone coming from the Beta never had this Hawk domination because none of the Hawk skills were tested in the Beta. Basically the Beta was poorly implemented and didn't do the testing it was supposed to. So instead of releasing a well balanced game that is accessible to noobs, LBI released a monster and is rushing to fix it now after all the negative reputation they've garnered. The fact other multiplayer games run the same way doesn't excuse it. When is any developer going to learn from these stupid mistakes??