
on 11-02-2012 08:28 PM
on 11-02-2012 09:39 PM
kilonen wrote:
Yaster ha scritto:
So when you're playing the trial and feel like commenting on it, just reply to this thread with your feedback and we'll pass it onto the devs.
With the latest update LightBox Interactive made some adjustments to the Troop Rocket Launcher.
Good, now it's a useful weapon, but too much powerful!
Did'nt they just tweek the lock on time & such?
Today I saw everybody using it to destroy everything and kill everyone: being on a Hawk, on a Razorback or on foot there's always someone who can easily kill you.
I saw too much use of rocket launcher and it was a too much successful use.
Why would'nt it be the weapon of choice to kill Haws/Razorbacks?
In my opinion people is abusing this weapon and this happens because it is not well balanced: LightBox Interactive should modify again its parameters.
I dont know if i'd say ppl were over abusing the rocket launcher.....
Its used a lot because it can do a lot....
Vehicles, Buildings & in some cases foot soldiers fall victim to it.....
P. S. Let me say that this is the first multiplayer game I enjoy (I have never played Warhawk)!
on 11-02-2012 10:39 PM
saberdragon ha scritto:
kilonen wrote:
Yaster ha scritto:
So when you're playing the trial and feel like commenting on it, just reply to this thread with your feedback and we'll pass it onto the devs.
With the latest update LightBox Interactive made some adjustments to the Troop Rocket Launcher.
Good, now it's a useful weapon, but too much powerful!
Did'nt they just tweek the lock on time & such?
Yes, but this makes the difference!
Today I saw everybody using it to destroy everything and kill everyone: being on a Hawk, on a Razorback or on foot there's always someone who can easily kill you.
I saw too much use of rocket launcher and it was a too much successful use.
Why would'nt it be the weapon of choice to kill Haws/Razorbacks?
It should be one of the weapons used, not the only one (and not so powerful)!
In my opinion people is abusing this weapon and this happens because it is not well balanced: LightBox Interactive should modify again its parameters.
I dont know if i'd say ppl were over abusing the rocket launcher.....
Its used a lot because it can do a lot....
Vehicles, Buildings & in some cases foot soldiers fall victim to it.....
This is the point: people is discouraged to use other weapons!
Maybe it's also a general players' behaviour: games are no more enjoyable as at the beginning of the beta; there is no place for strategies, great battles because people is always trying to kill you or will always stay in his base to protect it (I'm talking about "Capture the flag"). I can't explain it more clearly, but the game is now less enjoyable.
P. S. Let me say that this is the first multiplayer game I enjoy (I have never played Warhawk)!
on 11-02-2012 10:51 PM
I have a bug to report: twice today I was hit from an enemy's Razorback but I didn't die! It was as if I was a wall (they could not drive over me) and I could walk and destroy the Razorback.
Hope this helps!
on 12-02-2012 12:37 AM
when i try and join a game, i get the 'failed to connect error' and it sends me all the way back to the opening animation screen. this process wastes so much time. could it be possible for it to just re-search for a game or at the least put me back to the game list menu. its really annoying having to see the guy chillin and then take like 10 seconds to get up and look at his screen.
thanks!
on 12-02-2012 08:24 AM
capnbrown ha scritto:when i try and join a game, i get the 'failed to connect error' and it sends me all the way back to the opening animation screen. this process wastes so much time. could it be possible for it to just re-search for a game or at the least put me back to the game list menu. its really annoying having to see the guy chillin and then take like 10 seconds to get up and look at his screen.
thanks!
After some updates to fix this problem it still happens: it's a annoying. I know it's a beta, but "not-gameplay" bugs/errors should not be present.
on 12-02-2012 08:46 AM
kilonen wrote:
saberdragon ha scritto:
kilonen wrote:
Yaster ha scritto:
So when you're playing the trial and feel like commenting on it, just reply to this thread with your feedback and we'll pass it onto the devs.
With the latest update LightBox Interactive made some adjustments to the Troop Rocket Launcher.
Good, now it's a useful weapon, but too much powerful!
Did'nt they just tweek the lock on time & such?
Yes, but this makes the difference!
Yes it makes a difference but something needed to be done to address the balance between ground & air....
Today I saw everybody using it to destroy everything and kill everyone: being on a Hawk, on a Razorback or on foot there's always someone who can easily kill you.
I saw too much use of rocket launcher and it was a too much successful use.
Why would'nt it be the weapon of choice to kill Haws/Razorbacks?
It should be one of the weapons used, not the only one (and not so powerful)!
Is'nt it a case of the best weapon for the job!!?
In my opinion people is abusing this weapon and this happens because it is not well balanced: LightBox Interactive should modify again its parameters.
I dont know if i'd say ppl were over abusing the rocket launcher.....
Its used a lot because it can do a lot....
Vehicles, Buildings & in some cases foot soldiers fall victim to it.....
This is the point: people is discouraged to use other weapons!
Maybe it's also a general players' behaviour: games are no more enjoyable as at the beginning of the beta; there is no place for strategies, great battles because people is always trying to kill you or will always stay in his base to protect it (I'm talking about "Capture the flag"). I can't explain it more clearly, but the game is now less enjoyable.
P. S. Let me say that this is the first multiplayer game I enjoy (I have never played Warhawk)!
on 12-02-2012 10:32 AM
saberdragon ha scritto:
kilonen wrote:
saberdragon ha scritto:
kilonen wrote:
Yaster ha scritto:
So when you're playing the trial and feel like commenting on it, just reply to this thread with your feedback and we'll pass it onto the devs.
With the latest update LightBox Interactive made some adjustments to the Troop Rocket Launcher.
Good, now it's a useful weapon, but too much powerful!
Did'nt they just tweek the lock on time & such?
Yes, but this makes the difference!
Yes it makes a difference but something needed to be done to address the balance between ground & air....
Today I saw everybody using it to destroy everything and kill everyone: being on a Hawk, on a Razorback or on foot there's always someone who can easily kill you.
I saw too much use of rocket launcher and it was a too much successful use.
Why would'nt it be the weapon of choice to kill Haws/Razorbacks?
It should be one of the weapons used, not the only one (and not so powerful)!
Is'nt it a case of the best weapon for the job!!?
Maybe, but this makes the players use this weapon for nearly any job: the result is not well balanced game.
In my opinion people is abusing this weapon and this happens because it is not well balanced: LightBox Interactive should modify again its parameters.
I dont know if i'd say ppl were over abusing the rocket launcher.....
Its used a lot because it can do a lot....
Vehicles, Buildings & in some cases foot soldiers fall victim to it.....
This is the point: people is discouraged to use other weapons!
Maybe it's also a general players' behaviour: games are no more enjoyable as at the beginning of the beta; there is no place for strategies, great battles because people is always trying to kill you or will always stay in his base to protect it (I'm talking about "Capture the flag"). I can't explain it more clearly, but the game is now less enjoyable.
P. S. Let me say that this is the first multiplayer game I enjoy (I have never played Warhawk)!
on 12-02-2012 11:18 AM
Why would'nt it be the weapon of choice to kill Haws/Razorbacks?
It should be one of the weapons used, not the only one (and not so powerful)!
Is'nt it a case of the best weapon for the job!!?
Maybe, but this makes the players use this weapon for nearly any job: the result is not well balanced game.
The trouble is it is the weapon for a lot of the jobs!!!!
It destroys vehicles & structures which its designed to do.....
Maybe now they have intoduced the skills/perks we might see the Mechs uparmoured & take three hits instead of two as we can spawn with a rocket launcher if you want....
The solution is now your aware of the problem takeout the players who like this weapon 1st when you approach your objectives...
on 12-02-2012 11:23 AM
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