
on 17-05-2012 12:33 AM
Build an Ox Station, get the OX, everyone else gets an Ox (for only 2 rift) and then you're good to go. And if you keep on getting killed by the other Ox's, you're doing it wrong. I can't stress enough that you have to learn the game. Learn to counter base ravages. And if the ravage is too hard to overcome just join a different game.
on 25-05-2012 09:22 PM
on 26-05-2012 12:13 AM
on 26-05-2012 11:15 AM
on 26-05-2012 12:14 PM
on 26-05-2012 12:40 PM
on 26-05-2012 12:51 PM
Cloudburst-- wrote:
Dev says on Facebook that all that info is for the hotfix.
Is it out yet?
Friday, May 25, 2012 at 3:16PMIt's about damn time!!! -- We're finishing up the last bit of testing and "packaging" so we can deploy the Starhawk 1.01.001 Update world-wide early next week!
26-05-2012 12:53 PM - edited 26-05-2012 12:56 PM
on 26-05-2012 01:00 PM
Cloudburst-- wrote:
Why has this dev said the hotfix was what they were talking about
Great news from Harvard on Facebook:
"FYI these changes listed are for the HOT FIX, not the PATCH. PATCH has even more stuff."
What're We Working on Next for You Guys?
Well of course we are finishing the testing of our 1.01.001 Update but we are also finishing a "stability" patch that includes many fixes for lots of annoying locks that we have seen in our global crash report. This patch should make a *HUGE* difference for Starhawk stability and includes a completely new system for network error reporting that automatically logs any player's network error with our game analytics database. This way we can correlate disconnects by region, by player and if needed, by discreet activity in the game.
The network team here at LightBox Interactive is also working very closely with the SONY Network team to isolate the issues that some players are reporting about our voice chat. After a few games the voice relay system is breaking-down and that's resulting in players being "dropped" from voice communication.
Beyond that on the horizon, we have more updates for game balance, protections against "base-ravaging" and the team is continuing to make great progress on the FREE Cypress Map Pack and we're really looking forward to sharing more info on it in the coming weeks!
on 26-05-2012 01:33 PM
Stick with it, it should balance out a bit better soon. I just can't believe all the feedback that was given during the beta fell on deaf ears.
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