I have a PSVita and I love it, but sometimes I can only take my phone with me. PSMobile is a great idea, because (I'm assuming) I'll be able to play simple indie games on the Vita with the very good screen and buttons, transfer my save (hopefully via cloud saves using PS+) and continue on my phone if I need to. (These don't have to be launch features, but something down the line would be good).
Although personally it won't break or make a game for me (although I know others will care more), earning trophies would make the PSMobile experience that much sweeter. I know that obviously measure would need to be put in place to stop developers overloading the game/making it too easy, (grinding). If a limit on the number of trophies was put in place (5 bronze, 2 silver, 1 gold) for example, that would be great.
An article of an interview with a game deloper highlights this (http://www.thesixthaxis.com/2012/06/11/developer-l
This is about PSMinis, and three issues were raised, but as far as I'm aware 2 of these are already being addressed:
- lack of online features
- lack of demos
I am personnally not an PSM developer (yet), but as a gamer, I would like to highlight this.
Thank You for reading.
Tom
Did I see correctly by the way that Trials of Montezuma has offline only trophies?
It's an interesting development, though personally part of the fun of trophies is being able to compare them online.
I guess you could add your own "acheivements"? The XNA developer kit does not allow the developers to use acheivements. I don't think its that big of a deal. I agree with better online feature support in the sdk though.
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