Although it may sound rather basic, currently it is not possible to enter multi-line text in the EditableText widget. Only single lines!
There is no carriage return option or property for this widget to allow this.
This will make it rather difficult to enable users to enter multiple lines of text (which I think is needed in lots of apps).
Suggestion:
Extend EditableText (or provide a new widget) where people can fill in multiple lines of text.
(Like Gtk TextView, System.Windows.Forms.TextBox in Microsoft .NET, or TMemo in Delphi)
Please let me know if you also think a multi-line editbox is useful ...
Suggestion
Extend the UI Composer with an Events tab (next to the Property tab) to provide a visual way to subscribe a widget to an eventhandler.
It would give a much better visual overview of what kind of eventhandlers are available for a widget and to which ones the widget has been subscribed.
Currently I have to switch from the UI Composer to the UI dev suite to find out if a particular widget supports a particular eventhandler I need and to check if it has been subscribed to one.
Since a lot of C# developers will have worked with visual development environments like Visual Studio, Embarcadero RAD Studio, Borland Delphi, and more, I think they will certainly miss an Event tab.
So, if you would also like to have the Events tab in the UI Composer, please vote or place a comment!
PSM Developer Registration (for free) on PSM DevPortal is required to post on the forum.
Please sign out then sign in again to the forum and PSM DevPortal after you have completed the registration.
フォーラムへ投稿をするにはPSM DevPortalへの登録(無料)が必要です。
登録後はフォーラムと
PSM DevPortalを一度ログアウトし、再度ログインしてください。


Website ©2013 Sony Computer Entertainment Europe
All content, game titles, trade names and/or trade dress, trademarks, artwork and associated imagery are trademarks and/or copyright material of their respective owners. All rights reserved. [more info]
%%http://community.eu.playstation.com/t5/Announcements/Beta-Trial-Information/td-p/11386362
best_shooter.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_driver.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_performer.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_footballer.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_fighter.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_creator.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_action_player.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
dev2.png%%http://community.eu.playstation.com/t5/Website-and-Forum-Help-Feedback/Producer-and-Developer-Ranks/td-p/18407352
trophy.gif%%http://community.eu.playstation.com/t5/Website-and-Forum-Help-Feedback/The-Community-Awards-FAQ/td-p/18407096
PSlogoSM.png%%http://community.eu.playstation.com/t5/Website-and-Forum-Help-Feedback/Online-Support-Coordinator-rank/td-p/18414870