Wow! Absolutely loving the new updates to UGC in the latest patch. So far I've noticed my connection wires are laying much more neatly, a few new options in some of the logic boxes, options to review UGC missions after playing them, and an option to link to a follow up mission when uploading a mission. I've also noticed that navigating the city in the editor is smoother, (although this could just be my PS3 having a good day I suppose. Same could be said about the wires being neater.)
Anyone know if there's a complete, comprehensive list of all the new stuff? I'm sure I must have missed something - the stuff I've noticed so far was purely by chance.
The Mission Start Box is where you pick the follow up mission just FYI.
Some boxes, I.E. Health & Cole's Energy Object Modifer now has a option to "Set, Add, or Subtract"
Titans and Devourers added.
Switches are now a Core Branch and you still get like 5 empty branches to load objects.
Volumes reset option is now "Never, When Any Triggered, or When All Triggered" or something. Monitors have something similar for nearly all options but the Mission Starts Option.
And some other misc things.
You can know link together multi-part missions. With the mission start box, you can set one of your other missions as a follow-up mission. I immediately linked together Amiri's Separation. I don't know what it actually does.
Why all of my mission and the mission look with the "research" have "Played: 0 Favorites: 0"? When I click "Upload mission" makes me upload it again? (Sorry my english)
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