And be able to actually CHOOSE a civilian skin. I don't like having a random skin for a character using a male or female civilian, only to have them change every single time!
Other things I would like to see:
The abiltity to delete your published missions from the server.
An undo option.
The ability to "Select Chain" in the editor. Then you could copy, move or delete the entire chain of logic at once.
- we need the other conduits like Nix , Kuo (conduit ver.) or at least an object modifier that can give different powers to the core object civilians to turn them into conduits .
- much larger capacity to place more objects .
- John white ( with his Beast powers not the civilian John we already have or better yet THE BEAST himself )
Kuo (conduit),Nix (Conduit and Militia skin),The Beast (Conduit),Bertrand (Conduit),Titan Ice,Devourer and:
- we need Kessler back . sorry to say this but he was harder to defeat than THE BEAST , even with the whole jumping across boats on the lake and the defeating Kuo part .
Don't you guys think that SuckerPunch should focus more on fixing the problems of the UGC before adding features. Them making more object packs will be pretty useless unless they add A LOT more Asset slots. What about making it more user-friendly. For example pressing square on a logic option like "Who/what", and "Limited Engagement", and it will display specific description and what kind of objects it affects. And also a better search feature.
Something's i think most people would like to see in the ugc:
*Kuo(with powers) and Nix;
*More room to create objects(like the double or triple of the room it has now);
*Less groups of objects(like a group called enemies with icesoldiers, swamp monsters, titans, militia,devourers and etc... all in the same group);
*Cars capable of following an npc path(I would do crazy chasing missions);
*A way of selecting an specific citizen(like with the militia, you select a type and then citizen 1,2,3...).
With this i think players like me could do missions even more awesome than we already do.