UGC Mission Design

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Re: The 'check out my level' thread (unofficial)

Back again, with another mission, New Conduits: Part 2   which is obv a sequel to the first. I'm sad that hasn't gotten barely any plays, i like it alot :smileysad:

Here's a link to my profilio in case anyone wants to check them out.

http://infamousthegame.com/en_US/infamous2/community/ugc/search.html?searchType=m_published

I'm still compiling my queue from here, but i need a break for now, those things take hours :smileytongue:

Thanks everyone!

PS Tickle me

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meech268
Posts: 2
Registered: ‎07-06-2011
Message 72 of 446 (517 Views)

Re: The 'check out my level' thread (unofficial)

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Level 1

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Keiya25
Posts: 38
Registered: ‎22-05-2011
Message 73 of 446 (499 Views)

Re: The 'check out my level' thread (unofficial)

Try Assault on Ice Bayou a take on the opening mission with Ice Soldiers having taken over the Bayou. My first take attempt at some platforming elements, as well as my first successful ambush sequence that works correctly... by far my longest mission, but has working checkpoints (at least as far as I've tested, if anyone sees any problems let me know) be careful when using Ionics, It's been known to attract more attention than you may want, depending on your playstyle. Let me know what you think!

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Re: The 'check out my level' thread (unofficial)

1- Cage Fight

2- Kill 'Em All, Destroy

3- The mission takes place in a cage. There are a total of 8 waves of enemies and your aim is to survive all the waves. Waves get harder as you progress in the mission.

4- There is a bug in the  game that when you try to climb the fences you can sometimes find yourself out of the cage. If you somehow end up outside the cage, you can still enter it as i left some fences open. 

 

Thanks, any feedback is appreciated.

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Level 5

Level 5
bnfdhfdhfd
Posts: 528
Registered: ‎15-05-2011
Message 75 of 446 (466 Views)

Re: The 'check out my level' thread (unofficial)

Anyone check out the Sucker Punch Picks lately? It has some beta missions on it now. Weird...

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Re: The 'check out my level' thread (unofficial)

Woop, finally finished my second mission. Surprises me how long doing this stuff can take.

 

Name: Please Welcome to the Stage...

Tags: Narrative, Search and Rescue

Location: Top of the Can Can Cabaret.

Basis: It boils down to the first half pretty much setting up the story with dialogue and very minor tasks, and the second half fighting.

Notes: In its final state, I didn't experience any hiccups. If anyone plays it and comes across something, post here. I'm generaly pretty happy with it. I had to improvise my plan along the way a bit. At first, before I knew the solution somebody mentioned here, I wanted NPC ice soldiers to jump on a path and I couldn't do it so I changed the story.

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Level 3

Level 3
Cole_MacGrath
Posts: 215
Registered: ‎13-04-2011
Message 77 of 446 (427 Views)

Re: The 'check out my level' thread (unofficial)

Finally got some time to play some missions, so I've been slowly working my way through this thread. I got a few pieces of feedback, too. :smileywink:

Fuzzypotato, your New Conduits missions are really cool. I like the set pieces you built, and how you use UGC trickery to demonstrate the new Conduit powers. I really enjoyed them! If you make any more, I'll definitely be looking out for them.

Your arena mission is very difficult, though--especially since you disable ALL of Cole's powers, including his ability to restore his health (via either electric drain or Bio Leech).

Ambulance-Chaser, your Welcome to the Stage mission was pretty good--I think you balanced fighting and narrative well, which isn't always easy. I liked Zeke's jokes. :smileyhappy:

Thanks for the awesome missions, guys! And keep on sharing, we're playing through them whenever we get the time.

-Tim M
-Sucker Punch Productions UGC Support
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Re: The 'check out my level' thread (unofficial)

Rebel Execution 2.0

Link: http://www.infamousthegame.com/en_GB/infamous2/community/ugc/mission.html?missionId=6d1f1e59-a935-49...

 

This is a more polished version of my first mission.

 

Changes Include:

 

- Improved dialogue.

- Balanced difficulty.

- Bug fixed with a mission fail condition.

- Clearer stated mission objectives.

- Creator Comments added for those desiring to look at work flow.

- Bug fixed with waypoint vanishing after death and starting at checkpoint.

- Firing squad now visibly shoots the hostages if the "Execution Timer" expires.

- Bertrand runs away after the battle starts.

 

Please check it out and give me some feedback. Thanks :smileyvery-happy:

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Level 5

Level 5
bnfdhfdhfd
Posts: 528
Registered: ‎15-05-2011
Message 79 of 446 (398 Views)

Re: The 'check out my level' thread (unofficial)

I think it's pretty funny that Sucker Punch decided to feature this mission. It's called Pizza Assualt, and I made it during the beta. Cole loses his powers and must defend himself using Zeke's old pizza boxes. Simple and fun.

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Re: The 'check out my level' thread (unofficial)

Awesome. Thanks, Tim. ^_^

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