UGC Mission Design

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aguscerdo
Posts: 4
Registered: ‎03-11-2011
Message 1 of 4 (42 Views)

Ugc help eith counter

I want a counter to appear in some place so to know how many enemies are left, but the counter starts when the mission does, please help me for how to make the counter to display when i want to

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Re: Ugc help eith counter

You can use a Logic Modifier (it kind of looks like and Object Modifier) to hide the display for Counters and Timers. It can also be used to modify the Timers time and the Counters count.

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Re: Ugc help eith counter

I just began making a mission with timers and counters. They can be trick, but with time, easier to deal with.
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Level 3

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RetroSteveUK
Posts: 474
Registered: ‎17-05-2011
Message 4 of 4 (19 Views)

Re: Ugc help eith counter

Yep, you really need to experiment with logic modifiers.  Give your counter a specific name when you lay it down.  Use a logic modifier set to modify your named counter.  If you set your counter to have no display, later in the mission you can use a modifier to make the display appear, counting either up or down.  Also remember you can use more than one modifier on a counter at any time.  Modifiers can also be used to pause and reset counters, and they can also be used to modify timers.

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