on 05-08-2011 04:37 AM
Yes, I'm actually doing this. I'm going to give Infamous 2 a rest for the time being, so I'm going to take one last chance to shamelessly promote my UGC missions.
A series of minigames inspired by the challenges in the God of War games
(The next series of missions are somewhat based on Metal Gear Solid 1-3, but aren't connected storywise. They all play quite differently.)
Solid Zeke has discovered an underwater bomb, and Cole must protect him so he can diffuse it.
Electric Gear Solid 2: Sons of New Marais
Zeke falls for a trap set by his old nemesis, Fatdude. Cole and Zeke must save the city from Fatdude's terror.
Electric Gear Solid 3: Frog Licker
Zeke discovers that his old mentor, The Manager, has returned from her apparent death.
(I made EGS4 during the beta, but didn't remake it for the final game. It may return in the future.)
A remix I made of the "Flying Machine by wade13x" mission. I made a ring course throughout the city to test out the flying machine's controls. Watch out for the militia!
A remake of the second level of everyone's favorite game starring an Italian plumber.
This was a mission I made as a joke during the beta. I was surprised to see it featured in the UGC promo video SP recently made. Cole loses all of his powers except for Kinetic Pulse, and must use Zeke's old pizza boxes to defend himself.
That's it, for now. I'll check back in from time to time to queue some missions, so keep up the great work, everyone!
on 05-08-2011 04:51 PM
on 08-08-2011 07:12 PM
I've queued the ones I haven't played yet.
on 09-08-2011 10:37 PM
Played MGS2 today. It was good up until I tried to find Zeke after the bombs were defused. I navigated across the rooftops towards the waypoint, but the waypoint disappeared when I got close. After this, nothing else happened and I couldn't find Zeke. Might need some volume box tweaking?
on 09-08-2011 11:15 PM
RetroSteveUK wrote:Played MGS2 today. It was good up until I tried to find Zeke after the bombs were defused. I navigated across the rooftops towards the waypoint, but the waypoint disappeared when I got close. After this, nothing else happened and I couldn't find Zeke. Might need some volume box tweaking?
Weird, I've never seen that happen. He's supposed to be lying on the ground next to a dead swamp monster in Leo Park (where you fight the first Devourer in the game). I'll look into it.
on 10-08-2011 01:29 AM
I found out what the problem was. There was a volume that Zeke was supposed to go into after that section that removes him from the world, but it was set for Cole to trigger it instead of Zeke. Amazing that after 5,000 plays, you were the first one to catch this. ![]()
Oh well, it gave me a chance to fix another little bug I noticed in a youtube video of that mission. I had a line of dialog that read "We need to take care of the bombs before we go after Fatdude." Since the word after appears in the game as *****, it gave that line a very unintentional meaning.
Thanks for the heads up, Steve!
on 10-08-2011 07:47 PM
No probs. I'll play the mission again and try to finish it this time. ![]()
on 20-08-2011 05:46 AM
Cole gets taken out of the game world. A remix of the mission "Bad Trip" by Zerho69.
on 20-08-2011 10:17 AM
on 20-08-2011 08:07 PM
Same here.
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