UI Toolkit

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Avoid unnecessary rendering

Hello, PSS Team,

 

Your standard app model (or should it be called app template), renders whole screen

even if no part of the screen is changed.

 

As rendering is a power-consuming process, unnecessary rendering should be avoided.

 

I think UISystem.Update() methods should return a boolean value, which indicates any

part of the screen is changed or not. If you don't want to change the existing method's

signature, you can add a property as UISystem.NeedsRender or something like that.

 

(This is another topic and I feel it too personal to make a new thread...

Current UISystem implementation looks too complex as a static class to me.

It should be implemented as instance-based.)

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Re: Avoid unnecessary rendering

Hi nagata_kobo,

I like your suggestion of avoiding unnecessary rendering and I'll pass these onto the team.

Cheers,
James
PlayStation®Mobile Dev Team
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