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Crysis 2 - Confusing gameplay?

I dunno if it's just me but the gameplay I'm just confused about. & no real tutorial level?

Apart from telling you to use cloak & armour. (Thats how far I have gotten End of first real level?).

 

So you scan an area, it says you can highlight objectives but as soon as you remove the visor or whatever it is, there not highlighted on the area anymore.

 

Things like phones everywhere that you can make ring, why?

Double tapping triangle to switch to grenades..? Who the hell thought of that.

Slightly unresponsive control when trying to sim down the sights? That's if you can even see the enemy because they just blend into the background even with them firing at you and dots on the map they are impossible to see.

 

Maybe somebody can enlighten me as to what im supposed to be doing.

I never played Crysis 1 maybe that's why im not picking this up very quickly.

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Re: Crysis 2 - Confusing gameplay?

1) You need to press square to tag stuff in visor mode.
2) Not to sure on that one maybe to add authenticity to the story
3) This is to stop nades from being spammed.
4) I think there is a module that might help.
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Level 2

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RChud
Posts: 29
Registered: ‎15-01-2011
Message 3 of 9 (883 Views)

Re: Crysis 2 - Confusing gameplay?

 


Spirit0fLight wrote:

I dunno if it's just me but the gameplay I'm just confused about. & no real tutorial level?

Apart from telling you to use cloak & armour. (Thats how far I have gotten End of first real level?).

 

So you scan an area, it says you can highlight objectives but as soon as you remove the visor or whatever it is, there not highlighted on the area anymore.

 

Things like phones everywhere that you can make ring, why?

Double tapping triangle to switch to grenades..? Who the hell thought of that.

Slightly unresponsive control when trying to sim down the sights? That's if you can even see the enemy because they just blend into the background even with them firing at you and dots on the map they are impossible to see.

 

Maybe somebody can enlighten me as to what im supposed to be doing.

I never played Crysis 1 maybe that's why im not picking this up very quickly.


 

First off you don't really need a tutorial level... it's pretty straight forward. Plus, it tells you to do stuff as you go along. When you are using the visor press square on enemies, ammo piles etc. They should stay highlighted. The phones... just giving you something to interact with i guess lol The double triangle switch to grenades is because this is not call of duty. R2 and L2 are mapped for more important things...  The delay on the aim is such a small thing to complain about... it's hardly noticable.

I can't answer you last question though... It sounds as if you are asking "how do i play a game?" lol

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Level 3

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Message 4 of 9 (864 Views)

Re: Crysis 2 - Confusing gameplay?

I must admit it is a little different to your usual fps but thats what I think makes it stand out. It can be a little awkward at times especially at ammo boxes but I'm loving it after playing the disappointing Homefront
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Level 3

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MaxPower-72
Posts: 96
Registered: ‎02-02-2011
Message 5 of 9 (849 Views)

Re: Crysis 2 - Confusing gameplay?

I've only played a short time but i'm also finding the HUD a bit confusing in single player. So I can highlight an ammo box - Why ? in case it runs away ? also highlighting enemies seems pointless when playing campaign mode alone, after i've spotted them I already know where they are, it's not like the target info is passed onto a team mate or anything.

I stopped highlighting stuff and just enjoyed it more without the visor and instead explored the map as I normally would, which is working ok so far. Great game though. MP is better than I expected but it takes a while to get used to.
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Re: Crysis 2 - Confusing gameplay?

You don't just spot them , you actually tag them so you can monitor their movement from anywhere. If you play this in a stealthy way then it becomes very handy :smileywink:

 

 

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Level 2

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RChud
Posts: 29
Registered: ‎15-01-2011
Message 7 of 9 (639 Views)

Re: Crysis 2 - Confusing gameplay?

You try killing all the people in the area then find where that ammo box was without highlighting it. Enemies don't just stand in one spot too... dunno if you have noticed the legs lol

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Re: Crysis 2 - Confusing gameplay?


ZiggyBoo1975 wrote:
I must admit it is a little different to your usual fps but thats what I think makes it stand out. It can be a little awkward at times especially at ammo boxes but I'm loving it after playing the disappointing Homefront

^^ This. The game is a nice refresh from typical FPS and though difficult at times can still be a good laugh



Playing: Crysis 3, MGR:R, Blops 2, AC3 Awaiting: GTA5!!!
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Re: Crysis 2 - Confusing gameplay?

 


Spirit0fLight wrote:

So you scan an area, it says you can highlight objectives but as soon as you remove the visor or whatever it is, there not highlighted on the area anymore.

Objects you tag stay highlighted outside the visor.

 

Things like phones everywhere that you can make ring, why?

They can be used to distract guards.

 

Double tapping triangle to switch to grenades..? Who the hell thought of that.

Not sure, but it's good, there's nowhere else to put it, as Armor and Cloak are far more important than nades.

 

Slightly unresponsive control when trying to sim down the sights? That's if you can even see the enemy because they just blend into the background even with them firing at you and dots on the map they are impossible to see.

Tag them in the visor to make them easy to spot, I have no problem seeing them though.


 

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