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Level 3

Level 3
LAILIEL
Posts: 274
Registered: ‎28-10-2009
Message 141 of 232 (276 Views)

Re: Dust 514

[ Edited ]

Grideris wrote:

While it would be nice, I would prefer to have CCP release the game a bit quicker. However if they do that, they absolutely need to provide the option to players of changing over existing characters when the option becomes available at no cost. If they can't do that, then maybe they should hold it back a little longer.


 

It is clear from the Q&A mentioned before that CCP wants female mercenaries to be available in Dust 514, (or at least it's something we should push for) but I would be willing to wait  longer for the release if that would mean creating a better experience for female players since day one.

 

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Beta Tester
InfiniteStates
Posts: 7,063
Registered: ‎03-01-2008
Message 142 of 232 (249 Views)

Re: Dust 514


Grideris wrote:


Also, it's a beta, not a demo. What did you expect?



In my opinion, in game development in general, the core gameplay feel is largely detached from graphics, sound and network connectivity and should be one of the first things to take shape. A game can play well before art or audio even goes in first-pass. Game play is the cake and everything else is just icing, as any ex-8-bit game developer can testify to :smileywink:

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Level 2

Level 2
Fuser
Posts: 110
Registered: ‎08-02-2007
Message 143 of 232 (237 Views)

Re: Dust 514

I know it isnt a demo.... Ive tested before.

 

Maintain your optimism folks.... and you'll be disappointed.

 

I was trying to be vague as not to break NDA, but last night i had a moment, and deleted the ***** out of DUST.  So now i couldnt care less.

 

The very Core game mechanics are bad, real bad... Its all side strafing, shield regen and halo jumping.  

The maps are large and baron, the beta is supposed to be stress testing the server... Dont see how that is possible with so few players playing.

It feels more like accountants in space... They say it will take 7 years to skill up.  3.5 years to find the skill you want, then 3.5 years to navigate back out of the menus!  Its all menus and spreadsheets, then when your bored you can pop in to a game mode that represents the retarded love child of halo and killzone.

 

Honestly, We all know how games over hype themselves... like stating that this is AAA

 

It isnt.

 

So please, dont believe the hype.... heck there is a reason its going F2P!

 

It feels like its being deveolped for EVE players, and SONY are just cashing in by allowing them to use the PS3... Think about it, all these EVE players rush out to buy a station...

 

The console gamers on the beta feel hard done by, i think we were expecting something different all together, unless your excited by the prospect of spending your evenings working mathematical

equations - then this game is right up your street.

 

Bottom line for me.  Poor mans DOOM vs Accountants in space.

 

Sound fun?

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Beta Tester
InfiniteStates
Posts: 7,063
Registered: ‎03-01-2008
Message 144 of 232 (227 Views)

Re: Dust 514

^ That's over the top and not my experience with it at all. I have some concerns, but you have described none of them. But then I'm not coming at it from a CoD-ADD angle...

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Re: Dust 514

So... you're telling us...

 

It has fast-paced gameplay reminiscent of some of the most popular shooters in the current console generation, and also includes an incredibly involved customisation system that you can use to develop your character exactly the way you want?

 

I'd pay money for that.

 

Yes, I'm serious. That actually got me MORE interested in the game than I was already.

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Level 1

Level 1
Grideris
Posts: 8
Registered: ‎06-03-2012
Message 146 of 232 (148 Views)

Re: Dust 514

He also forgot to mention the passive/active training system that will take about 7 years to complete at this stage. And the (eventual) persistent territory conquests. Oh, and the cross platform/cross game features where you can be shot at and shoot back at spaceships in EVE Online.

Did I miss anything?
Administrator, www.dust514.org
Writer, www.dust514base.com
Co-Host, CAST 514
"Mr Extrapolation" - CCP Praetorian
Twitter: @Grideris
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Re: Dust 514


Grideris wrote:
He also forgot to mention the passive/active training system that will take about 7 years to complete at this stage. And the (eventual) persistent territory conquests. Oh, and the cross platform/cross game features where you can be shot at and shoot back at spaceships in EVE Online.

Did I miss anything?

 

Other than the "7 years" part, which he DID touch upon (but misinterpreted... badly), I already knew about those.

 

I think between you, we have a new ad for the game.

 

COD fan speaks: blah blah boring Halo blah accountant blah

EVE fan speaks: blah blah awesome spaceships blah persistent blah

 

Insert some quotes from legit journalists (send me a beta key? I'm a reviewer) and stick them over a pretty screenshot, and you're SET.

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Level 3

Level 3
LAILIEL
Posts: 274
Registered: ‎28-10-2009
Message 148 of 232 (142 Views)

Re: Dust 514

[ Edited ]

I didn't received a beta code yet but in case I won't I would still love to contribute and give some feedback: general thoughts about gamepaly mechanics, things that I liked in other FPS that might help Dust 514, wishes, thoughts on things I know will be in Dust 514, etc...

I know that beta forums are locked only to the participants, and that Dust 514 still has no official forums handled by CCP, but maybe we could discuss more about these things here.

What do you say guys: are you in for some "feedback talk" about Dust 514?

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Level 1

Level 1
Grideris
Posts: 8
Registered: ‎06-03-2012
Message 149 of 232 (116 Views)

Re: Dust 514

On that point, the official forums should eventually open sections to the public in the "Nearish Future™". Otherwise, there's already a healthy discussion going on at www.dust514.org And yes, the developers do actually know of many of our discussions.

Otherwise, if your really want to talk to other people about DUST 514, CCP does have an official channel for DUST 514 on the Coldfront network (irc://irc.coldfront.net) in the #DUST514 channel. Or if you can't work IRC clients, you can connect through here: http://www.dust514base.com/p/chat.html
Administrator, www.dust514.org
Writer, www.dust514base.com
Co-Host, CAST 514
"Mr Extrapolation" - CCP Praetorian
Twitter: @Grideris
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Level 3

Level 3
LAILIEL
Posts: 274
Registered: ‎28-10-2009
Message 150 of 232 (110 Views)

Re: Dust 514


Grideris wrote:
On that point, the official forums should eventually open sections to the public in the "Nearish Future™". Otherwise, there's already a healthy discussion going on at www.dust514.org And yes, the developers do actually know of many of our discussions.

Otherwise, if your really want to talk to other people about DUST 514, CCP does have an official channel for DUST 514 on the Coldfront network (irc://irc.coldfront.net) in the #DUST514 channel. Or if you can't work IRC clients, you can connect through here: http://www.dust514base.com/p/chat.html


I know about all those forums but I wanted to use these ones: we might not be as many as on dust514.org but I believe we can make some good discussions as well.

Also these are the official PlayStation Forum in the EU so we should put them at good use.

 

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