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Level 3

Level 3
LAILIEL
Posts: 274
Registered: ‎28-10-2009
Message 151 of 232 (354 Views)

Re: Dust 514

[ Edited ]

Ok guys/gals here's a thing that I would love to see in Dust 514: Realistic Magazine Management (RMM)  -More info about RMM: here.

 

I think it would be great to have RMM in Dust 514 for these reasons:

 

  1. More realism: players looking for more realism in FPS will have a further reason to pick Dust 514.
  2. A more compelling/tactical gamepaly which means more variety and so less stagnation over  the years.
  3. With RMM teamwork & class variety will become even more essential/rewarding: for instance players with Nano Hives (ammo replenishers) will become more useful than ever.
  4. Supply installations will be even more useful/meaningful: Real Time Strategy elements/gamepaly in Dust 514 will consequently become more rewarding/appealing.
  5. RMM might lead to the creation of a new set of skills dedicated to reloading expanding so the skill tree a bit and giving us more options/variety.
  6. RMM can be used as a parameter to further balance weapons: a useful extra tool for the developers.

I know that not everyone likes RMM, and that is really rare in shooters, but if it won't make it as a standard feature at least I would love to see it as an in-game option.

 

What do you think guys/gals?

Should CCP do it?

 

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Level 1

Level 1
Grideris
Posts: 8
Registered: ‎06-03-2012
Message 152 of 232 (332 Views)

Re: Dust 514

I can already tell you as far as we have seen from Fanfest footage, they are not using RMM thus far.
Administrator, www.dust514.org
Writer, www.dust514base.com
Co-Host, CAST 514
"Mr Extrapolation" - CCP Praetorian
Twitter: @Grideris
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Level 3

Level 3
LAILIEL
Posts: 274
Registered: ‎28-10-2009
Message 153 of 232 (329 Views)

Re: Dust 514

[ Edited ]

But what is your opinion Grideris: would you like to have RMM in Dust 514?

 

 

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Re: Dust 514

I haven't seen enough gameplay to comment definitively about RMM, but to me, the use of the system depends on the feel of the game.

 

If there's an option for fast-paced combat, then RMM will usually have a negative impact on that kind of playstyle, so that needs to be considered. If the game is built around giving players a wide variety of options where high-speed attacks are important, I'd probably prefer they don't include RMM. If it's all about a more carefully considered strategic approach to combat, then adding RMM will be a minor benefit. I don't see the benefits as being enough to outweigh the negatives if fast-paced playstyles are being encouraged though, so from what I've heard, I'm leaning towards "no" more than "yes" - but I could still see it going either way and working well.

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Re: Dust 514

Little treats for PS+ subbers according to the Dust 514 Community Manager:

https://twitter.com/#!/CCP_CmdrWang/status/200813530956570625

"Looks like there'll be some love coming PSN+ users' way for #dust514."


 photo Untitled-1-3_zps60d31db6.jpg
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Re: Dust 514


TalllPaul wrote:
Little treats for PS+ subbers according to the Dust 514 Community Manager:

https://twitter.com/#!/CCP_CmdrWang/status/200813530956570625

"Looks like there'll be some love coming PSN+ users' way for #dust514."



 

Sound good to me :smileyhappy:

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Level 3

Level 3
LAILIEL
Posts: 274
Registered: ‎28-10-2009
Message 157 of 232 (216 Views)

Re: Dust 514

I really have to get PSN+

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Level 3

Level 3
LAILIEL
Posts: 274
Registered: ‎28-10-2009
Message 158 of 232 (180 Views)

Re: Dust 514

[ Edited ]

Hi guys & gals.
You can register for the closed beta here: https://secure.dust514.com/

 

I AM NOT JOKING

 

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Re: Dust 514

Sweet cheers dude, just registered, fingers crossed!

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Level 2

Level 2
quagers13
Posts: 69
Registered: ‎19-02-2010
Message 160 of 232 (137 Views)

Re: Dust 514

Anyone know when the codes for the Closed beta are likely to go out for those who have just applied are lucky enough to get one? Can't seem to find a time scale on it.

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