on 01-06-2012 03:59 AM
on 01-06-2012 09:56 AM
ytevo79 wrote:Sweeet, sounds how it should have been
Still I enjoyed the game, it just didn't quite have that classic DOOM feel to it though.
I don't think it ever will to be honest. That "classic DOOM feel" I imagine is the same as the feeling of GTA 3 on PS2, or the first Monster Hunter game on PS2, or maybe even the same feeling as sailing an ice breaker through a glacier...
It's the feeling of pushing in a new direction and breaking new ground, and can't be recreated through samey sequels. I personally think iD are over-rated, in much the same way Infinity Ward are/were. They stumbled upon a commercial success but are oblivious to what makes it successful and have continually moved away from the formula in attempts to recreate it. Simply because they don't actually know what the formula is.
Rockstar North on the other hand are fully aware of their formula and continue to reproduce quality in different forms because they are conscious of the underlying abstractions on which that quality is founded.
And that is the difference between a truly great developer and one that lucked into greatness.
on 01-06-2012 10:26 AM
on 01-06-2012 02:42 PM
InfiniteStates wrote:
ytevo79 wrote:Sweeet, sounds how it should have been
Still I enjoyed the game, it just didn't quite have that classic DOOM feel to it though.
I don't think it ever will to be honest. That "classic DOOM feel" I imagine is the same as the feeling of GTA 3 on PS2, or the first Monster Hunter game on PS2, or maybe even the same feeling as sailing an ice breaker through a glacier...
It's the feeling of pushing in a new direction and breaking new ground, and can't be recreated through samey sequels. I personally think iD are over-rated, in much the same way Infinity Ward are/were. They stumbled upon a commercial success but are oblivious to what makes it successful and have continually moved away from the formula in attempts to recreate it. Simply because they don't actually know what the formula is.
Rockstar North on the other hand are fully aware of their formula and continue to reproduce quality in different forms because they are conscious of the underlying abstractions on which that quality is founded.
And that is the difference between a truly great developer and one that lucked into greatness.
They should just hire the guys that made Painkiller to make it. Painkiller was essentially what DOOM 3 should haveve been anyway.

on 02-06-2012 12:21 PM
on 03-06-2012 11:09 AM
on 17-10-2012 10:36 PM
Oldies can still be goldies
on 18-10-2012 08:46 AM
on 18-10-2012 01:24 PM
TalllPaul wrote:
I have never played a DOOM
shame on you sir!
my copy arrived today btw if anyone is interested, DOOM 1 and 2 are still real fun to play, circle strafing imps in a room full of barrels with a shotty, it never gets old to me.
although its stupid that when you go to play one of the 3 games you have to exit the game to the XMB to start the game again to try another!
doom 3 looks good so far the graphics are not as good as they were built up to be, human heads look a bit edgy to me, im sure it would look better on PC but on PS3 its enough to enjoy it. anyone fancy a deathmatch or coop on doom 1 or 2 ![]()
Oldies can still be goldies
on 22-10-2012 11:40 AM
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