07-07-2011 12:40 AM - edited 07-07-2011 12:46 AM
I remember this post: http://blog.eu.playstation.com/2011/01/31/psone-cl
It was very informative and highly praised.
But I would like Ross (or whoever is qualified to look at this) could talk about trophies; the ins and outs of making them; and also why certain companies don't add trophies especailly when they have an inbuilt reward system, while others are happy to do so. Is it down to behind the scenes cost? Is it they're just lazy? Is it they can't? etc etc.
I would also like to ask the question at the end; if a community project could ever bring trophies to the games that don't have trophies would the SCE consider it?
on 07-07-2011 01:50 PM
do you mean trophies in PSone games, or just the ins and outs of trophies in general?
would be an interesting read for sure either way, always cool to learn about the inner workings of bits and pieces like this. the PSone post taught us alot and filled everyone in, so might be useful to have a trophy one too.
wardragon989 wrote:But I would like Ross (or whoever is qualified to look at this) could talk about trophies; the ins and outs of making them; and also why certain companies don't add trophies especailly when they have an inbuilt reward system, while others are happy to do so. Is it down to behind the scenes cost? Is it they're just lazy? Is it they can't? etc etc.
think all developers add trophies to their games nowadays, as its a requirement. but yeah, still something that could be clarified in a blog post along with your other points
.
07-07-2011 11:11 PM - edited 07-07-2011 11:12 PM
Just the ins and outs of trophies in general. The PSone games article was really good I actually expected a few more talking about the many other aspects of the PlayStation brand but nothing which was a shame. I would like to see why trophies are trophies, while also answering some big questions which have plagued the community would be really nice, for instance;
- How much say does Sony have (about name, types etc)?
- What rules does Sony have for trophies?
- Why do some companies not implement them, even though they have an inbuilt reward system? Is linking it to a trophy set to hard?
- Why are PS1 titles separate from the trophy system?
- Does not having trophies on a strong (first party title) hurt the image of a company? Do people believe the developer not care about the community?
- Does a non trophy game sell better then a trophy game? Are there hidden factors?
- Why was the platinum removed from the ranking system? (I know why but a lot of people might have forgot about it)
Those are just a random select few. There are a lot more questions which people would like answered or at least expanded on. Of course why developers don't trophy patch would be the big one to answer.
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