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By Envisager

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Win a Replica Skyhook our Bioshock Infinite Competition!

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116 Replies 14,117 Views edited 19-04-2013
08 Apr 2013
By Envisager

biocomp.png

 

The year is 1912. Deep in debt, Brooker DeWitt has only one opportunity for a clean slate, rescue Elizabeth, a mysterious girl imprisoned since childhood in the flying city of Columbia. Forced to trust one another, they must harness an expanding arsenal of weapons and abilities as they fight to survive the threats of the city and uncover its dark secrets.

 

Before I give away any spoilers to 2K/Irrational Games epic Vigor-em-up, I was thinking. How would other games change if they were set in 1912?

 

This is where you come in!

 

We are looking for you to write a small game bio of any game as if it was set in 1912. Nothing too wordy (400 words max) and the most creative will win a replica Bioshock Skyhook!

 

249537_scr1_a.png

 

If you are yet to try the awesome Bioshock Infinite, head over to the SEN store and try it out!

 

 

T&C's for Bioshock Infinite Competition:

 

Spoiler
Terms and Conditions – Specific Rules for “Bioshock Infinite Game Biography” Competition

1.    The "Bioshock Infinite Game Biography” competition (“Competition”) is open to persons aged 18 years or over who are residents of the Republic of Ireland and the United Kingdom (“Entrant Countries”) except employees, agents, contractors or consultants of the Promoter (as defined below) and their immediate families, the Promoter's associated companies and anyone else professionally connected with the Competition (“Entrants”).

2.    The Competition is open for entries on 19 April 2012 at 09.00 (GMT) ("Opening Date") and closes on 6 May 2013 at 23.59 (GMT) ("Closing Date").  The period from the Opening Date to and including the Closing Date shall be referred to as the “Competition Period”.

3.    The Competition is free to enter and no purchase of any kind is necessary.  By entering the Competition, Entrants accept and will be bound by these terms and conditions (“Terms”).

4.    To enter the Competition, Entrants must complete the following steps during the Competition Period:  

a)    If they do not already have a Sony Entertainment Network (“SEN”) (previously known as PlayStation®Network) account, create one using their PlayStation® system;
b)    Visit the English language PlayStation Forum at http://community.eu.playstation.com/playstationeu (“the Forum”);
c)    Sign into their SEN account;
d)    Click on the “Announcements” board;
e)    Click on the “Bioshock Infinite Game Biography” thread (“the Thread”);
f)    In 400 words or less, write a game biography (i.e. a short promotional description) for any PlayStation game as if the game was set in the real world in the year 1912; and
g)    Post their game biography as a reply in the Thread .

5.    Entrants must ensure their post complies with the Community Guidelines (in particular please avoid double-posting and creating duplicate threads) and the eu.playstation.com Terms of Use.

6.    Registration for SEN is subject to acceptance of the SEN Terms of Service and User Agreement and SEN Privacy Policy.

7.    Each Entrant may only submit one (1) entry and will only be eligible to win one (1) Prize (as defined below).

8.    Each Entrant must adhere to the General Rules and in particular, to sections 7 and 8.  In addition, entries must not contain any:

a)    pornography, nudity, or sexually explicit imagery;
b)    abusive, offensive or hateful imagery or language;
c)    harassing or defamatory content;
d)    content that compromises the privacy or safety of yourself or others;
e)    content that demeans a particular gender, sexual orientation, disability, religion, ethnicity or nationality;
f)    violent or dangerous behaviour; and/or
g)    spam, advertising or other commercial activities.

9.    Each Entrant grants the Promoter a non-exclusive, royalty-free licence to use entries for promotional purposes and for all the purposes related to the Competition, across all media including any online platforms under their control.

10.    All entries must be completely original so as not to breach any third party copyright.  The Promoter accepts no liability if Entrants ignore these Terms and each Entrant agrees to fully indemnify the Promoter against any claims by any third party arising from any breach of these Terms.

11.    There will be one (1) winner (the “Winner”).  The Winner shall be the Entrant that has submitted the most creative and original game biography, as determined by an MVP (as defined below) from the English language Forum in their absolute discretion.  An “MVP” is a Most Valued PlayStationer as defined at http://community.eu.playstation.com/t5/Website-and-Forum-Help-Feedback/What-is-an-MVP/td-p/17989396.  The MVP shall be an independent judge and shall not be permitted to enter the Competition.

12.    The Promoter shall notify the Winner, by email to the email address associated with the Winner’s SEN account, of their selection within one (1) week of the Closing Date.

13.    In order to claim their Prize, the Winner must reply appropriately to the Promoter’s email, providing their full name, date of birth and postal address, within thirty (30) days of the date of the Promoter’s email.

14.    The Winner will win a Bioshock Infinite Sky Hook Replica model (“Prize”), with a value of £79.99.

15.    Prizes must be taken as stated and may not be deferred.  There will be no cash alternatives; however the Promoter reserves the right to substitute any Prize with a prize of a similar value.

16.    The Promoter cannot accept any responsibility whatsoever for any technical failure or malfunction or any problem which may result in any Competition entry or other correspondence being lost or not being properly registered.

17.    In the event of a dispute, the Promoter’s decision is final and no correspondence or discussion will be entered into.

18.    The Promoter reserves the right to cancel the Competition or amend these Terms at any stage, if deemed necessary in its opinion or if circumstances arise outside its control.

19.    The Promoter will use reasonable endeavours to send, by registered post, the Prize to the Winner within thirty (30) days of receiving a Winner’s details.

20.    If the Prize is found to be ineffective, faulty or damaged upon receipt, the Promoter must be notified in writing within seven (7) days of receipt, otherwise the Prize will be deemed to be accepted as received.  This does not affect a Winner’s statutory rights (if any).

21.    The Winner agrees to take part in any reasonable publicity required by the Promoter.

22.    The Promoter may, at its sole discretion, publish the Winner’s name on the Promoter’s website(s).  The Winner’s name will be made available on reasonable request to those enclosing a self-addressed envelope marked ‘Bioshock Infinite Game Biography’ to the following address: Sony Computer Entertainment Europe Limited, 10 Great Marlborough Street, London W1F 7LP United Kingdom within six (6) weeks of the Closing Date.

23.    If there is any reason to believe that there has been a breach of these Terms or incorrect, illegible, fraudulent or other invalid or improper information has been provided, the Promoter may in its sole discretion refuse to process an entry or fulfill any Prize awarded.

24.    General Rules apply to the Competition.  Please click here to view the General Rules.

25.    The “Promoter” is: Sony Computer Entertainment Europe Limited, 10 Great Marlborough Street, London W1F 7LP United Kingdom.

26.    To the extent permitted by applicable law, these Terms shall be construed and interpreted in accordance with the laws of England and the contract between each Entrant and the Promoter shall be deemed to have been formed and performed in England.

 



 

 

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LevelUpJordan

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FIFA: Back in the Good Old Days Edition
The glorious game goes back to a time when it was a sport to be proud of, featuring:
English teams with English players
None of this going down at the slightest knock nonsense, bringing it back to a contact sport. Players break their neck and stay on the pitch!
Boots that offer decent protection, not the ballerina shoes they wear nowadays
Justifiable salaries for these digital players, like old times when you could relate to your favourite player.
Cheaper Ultimate Team packs as prices were lower in 1912
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We All Have An X Button, End The Fanboy Wars

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Assassin's creed franchise: the year is 1912, in what we call Russia today the only thing we can see is chaos: the assassins are overwhelmed by the templars... it looks like their leader, a man named Stalin is going to lead the country in about 10 years.. the templars always loved being in control, but a man, Bolin has joined the brotherhood, and is ready to strike back, take down the oppression, free the assassins and take Stalin down. Bolin will learn to use the Wreight Brother's machines and brand new swords, hidden blades and a special kind of pistol, the one crafted by the master assassin, Altair

Thanks for sharing my story, I, bobbygo20 have created it on the 22nd of april 2013 at 14:50 (GMT +1:00) and nobody may take it ;) (Ubisoft, help yourself if you like, but only cause it's you)

 

Excuse a few mistakes, english isn't my first language

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Mirrors Edge: Reflections

 

In an early 1912 America, New York is one of the most bustling cities in the world, where crime is pushed under the rug, just like the poverty, and the debt. Most citizens sacrifice their own lives to be big in the town, and most lose track of who they really are for money. Time is money, and money is short, as is the time. New building developments and higher demand for a secret messaging service for the rich businesses saw the birth of runners…

 

You are one of these sought after runners, evading danger, living life on the edge, while everyone else hides away as you do the dirty work. Your name is Dalton; and as your life on the brink gets more unsteady, it seems the city descends into further chaos around you. The police are putting their fist down and trying to arrest the runners, all of them. Your tasks become increasingly difficult as the heat rises until your employer fires you, just like the bullet that killed him.

 

With stakes on the verge of taking down the city, your only way to survive is to try to make money, in a world where there is none, it seems.

 

Robbing banks and local stores, you’ll be running from the police and glancing over the edge as they uselessly scamper to attempt to capture you, but you would never let that happen. Not until your one and only daughter is safe from the terror. Never.

 

“The edge is all there to hang on to, and only when you realise that you have to let go, is when you realise who you really are” Wilfred Albert 1910, first runner, died 1911

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DeadIsland: Maiden Voyage

 

It is April 1912 and you are first officer on the maiden voyage of the RMS Titanic. After a catastrophic collision with an Iceberg claiming the lives of hundreds of passengers and crew you find yourself on a mysterious Island.

 

All is not what it seems on this secluded paradise as you soon discover that the indigenous tribes that once made this island their home have been overcome by an infectious disease. This disease has reanimated the dead who will stop at nothing to tare all living creatures apart.  

 

It is now down to you to survive the undead horde by any means possible, and try and find away off this mysterious island before it is too late.

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London, 1912.

 

The streets are filled with plague after a mysterious package explodes in Trafalgar Square. Surprisingly, the street urchin carrying it survives and is given the power to shoot electricity from his very fingertips.

 

Struggling to control his new gift, he must battle the thieves and thugs that have teamed up, as well as what remains of the police and their strange new inventions in order to take back the city. Will he save it... or send it to hell?

 

But things become even stranger as he discovers that the enigmatic Professor Kessler might be behind the exploding package, and may even have more in store for Cole MacGrath.

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An age-old rivalry rears its head as intrepid globetrotter extraordinaire Nathaniel Drake faces up against the cryptic Order of the Golden Dawn and its head the dastardly Catherine Marlowe!

 

Following the trail of the Knights Templar from the forests of France to the untamed wilds of burning Syria and even for a jaunt aboard the S. S. Titanic on her maiden voyage, Nathaniel and his chums: flying ace Victor Sullivan, the streetwise Charles Cutter III and the exotic beauty Chloe Frazer must unravel ancient clues to discover the lost city of Iram before Marlowe's Dark Cabal!

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Hello Agent 47

 

The Theodore attempt, The 'Accident' Titanic, Robert Falcon Scotts Death in the Arctic.

Join 47 In the most Historical and Action packed game yet as a partnership ends in treachery and its left to 47 to embark on a mission to cover up all involvement in some of the worlds most historical events. Could all this be A scheme by the government or random accidents? Discover the Truth behind the lies and see History told as it was, in the most Globe HITMAN yet. A Cult. A lie. A law. Can you stop the law being passed?

 

Break into government buildings around the world from Spain to American and stowaway on ships to reach your destination using brand new stealth mechanics and an arsenal of era weapons at your disposal make this adventure the biggest entry to the series yet!

 

"BEST HITMAN YET" - Playstation Magazine                          "GAME OF THE YEAR!" - IGN

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December 8th 1912

 

A lone figure sneaks through the grounds of the German Imperial War Council meeting place. Having watched Kaiser Willhelm II arrive he thinks it safe to enter. This meeting holds the fate of Europe in it's hands and our protagonist must find out the secrets of the German war machine.

 

Stealthily moving towards a tradesmans entrance at the rear he hears a telltale crunch of stones underfoot and dives for cover. Too late, he's spotted!

 

An exclamation mark appears above the sentrys head.

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In The Future Of Modern Warfare, Comes a game of such epic preportions, it actually becomes Before Modern Warfare, But is still technically Modern Warfare... well.. like... *EPIC VOICEOVER.*

WHEN THE HUMAN RACE WAS IN DIRE NEED OF SOME SORT OF MASSIVE WEAPON TO STOP THE SPACE INVADERS (two game refrences for the price of one. HELL YEAH.) SOME SCIENTEST FROM RUSSIA (obviously) BUILT A GUN SO POWERFUL, IT COULD ERASE A MAN'S FACE IN ONE SHOT. LIKE COMPLETELY DESTROY IT, BUT THAT'S NOT THE POINT. SO WE GAVE THE GUN TO THE GAMES MAIN PROTANGANEST, MAX WELLARD' STEELINGTON, AND HE'S LIKE "ALIENS INVADING MY PLANET...AIN'T NOBODY GOT TIME FOR DAT!" AND THEN HE FIRES THE GUN INTO SPACE, BUT IT MADE A BLACK HOLE AND EARTH GOT SUCKED IN AND ENDED UP GOING BACK IN TIME AND STUFF, NOW MAX (WELLARD' STEELINGTON) MUST FIGHT FOR THE FUTURE, IN THE PAST, FROM THE FUTURE, IN BATTLEFIELD PAST MODERN WARFARE 4001.

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Gran Turismo 1912. Racing to cobbled street circuits of the world with horse and carts, upgrading your cart with better wheels and liveries and upgrading your "horsepower" from a nag to stallion. race spec you finally get your hands on a model t ford.

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Uncharted

 

Beijing, China

January 1, 1912

 

Qing Dynasty has falled down. And The Last Empreror's Puyi's Mysterious ring stolen by rebels. Drake must find this ring before Head of Rebels. Head of Rebels want to get this magical ring and occupy other countries.

 

Magical Ring can be used to control Chinese Immortal Terracota Army. If Head of Rebels find that ring's secret, It would be end of this world. Drake made a hard decision and started to a long Journey. 

 

He took Victor Sullivan and Empror Puyi's loyal Fighter Houya with him. And a big chase started ...

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mappalazarou

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Eeeep, just seen the Chinese themed entry on the first page!

 

My idea's similar! Sorry!

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In the year 1912, explorers in Africa discovered the remains of an ancient oceanspanning civilization.  They called it the greatest discovery in imperial history. The civilizations of the globe call it... MASS EFFECT. Captain of the imperial galleon, the Normandy, Commander Shepard learns of a foreign armada of living ships known as the Inquisitors. Shepard tried to warn the people of the Empire, but he was not believed until it was too late. Now, he must unite the peoples of globe to defeat the Inquisitors and retake London!

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Football Manager 1912/13!

 

Featuring the official roster of players and teams from the 1912/13 season, will you pick the mighty Aston Villa, Sunderland or Manchester United or will you take up the challenge of managing Notts County, Woolwich Arsenal or Chelsea!

 

Challenge for League and FA Cup glory and face the challenge of the 1912/13 rule system, no substitutions, no offside and even lose your players to national service!

 

Enrol now and become the top manager of the 1912/13 season!

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It is 1912, and the personal automobile looks to be the key to the future of transport! Well to do folk everywhere are shuttling around in their brand new Model T's, lording it over those still destined to use two legs and nothing else. Yes sir, it's a grand old time in America!

 

And of course, with the rise in popularity in cars, comes a rise in popularity of another activity. Car theft. You are Elias Jones, illegitimate child of Henry Ford, cast out in order to avoid bringing shame on the family. You see your father's products everywhere, and you see he seems to care more about these cars than he ever cared about you. You watch as Edsel, the only son he admits to having, rises to more power within the company. And you realise that the only way to get them back, is to damage the one thing he loves most, the business.

 

Grand Theft Auto: Motor City 1912 is an exciting third person open world game that tasks you with taking down the biggest car manufacturer in the world. Feel the thrill as you experience high octane car chases at up to 40mph! Feel the power of the Winchester 1912, the most powerful shotgun in the game. Completely customise your character with 70 different forms of brown suit! Hit up a Pay'N'Spray to freshen up your ride (you can have any colour you want, as long as it's black!)

 

Grand Theft Auto: Motor City 1912, in stores 12th of Never!

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Metal Gear Solid 1912

What do you think about the best soldier in the world have a game acclimated in 1912?


The answer is simple,awesome.Solid Snake have the mission to rescue his team,but he doesn´t have any camouflage,no modern weapons and no one to help,but he has the best "weapon" or "quality" to complete this mission,his intelect.

 

Maybe isnt the best game in the world or the season but who person wouldn´t like to play with Solid Snake in a different world ?

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L.A.Noire :
The crime is starting to grow since the pre-war atmosphere is really noticeable. No computers, no hacks, only the oldschool tricks, breaking the door locks, finger pocketing. No hardcore-drugs puting you in some spaced-up trips. Crime-potencial concerns are supporting the weapon lobbys, because of the suddenly big interest on massiv weapon orders. You, as a detective have to find out, if the cocerns are taking dirty cash from the local gangs or is it much bigger, even an international case. The only things you have are contact, a magnifier and your detective instinct. Will you find out who is behind this all, or will you just end up in a dead end ?

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Assassin's Creed: Monarchy

 

Here you follow new assassin, Jonathon as he tries to claim his country back for the workers of Britain.

 

Game starts with the coal miners strike when England is at it's most darkest, Jonathon has to battle members of parliament to get to the king and warn him of the fiendish plot by the Suffragettes and the Irish to plant bombs on the RMS Titanic.

 

Jonathon would not be successful in warning King George V so chooses to board the HMS Titanic and try to stop the would be terrorists meanwhile trying to figure out who is whom on the ship.

 

Does Jonathon have allies on the HMS Titanic or is everyone out to get him? You decide.

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Call of Duty: Covert Warfare

 

Taking place in 1912 the earliest forms of Covert Warfare and Black Operations take place, on the brink of a First World War, soldiers of the United States are sent in to Germany to prevent the global war. In the eyes of a military prisoner at Alcatraz accused of sympathising the Confedracy back in the American Civil War you must work with inmates and nutorious criminals to escape the island and do the impossible, then work your way into Berlin and discover the truth.

 

Or will you be the cause of the war?

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Spec-ops 1912

Just 2 years before the disastourous world war 1. Little did anybody know what lied ahead, Europe was in ruins and on the brink of declaring war- One man ahead of his time with knowledge and homemade spy gadgets, got a mission to try to find the cause of the tension between the countries, and try to stop it in it's tracks by any means neccessary. Would he change history as we know it today? Or was he the cause of history how we know it today?

:Samurai:


(Man i want to make this game now)

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