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I just wanted to ask if any of you guys could help.
I bought a server yesterday for a week. Its all set up and ready to go.
However nobody is joining the server, could you guys join, invite or maybe give me some tips on how to fill it up.
Server name: Battlefield 3 - Europe Server (500% Tickets)
Operation Firestorm - CQ
Noshahr Canals - CQ
Kharg Island - CQ
Caspian Border - CQ
Grand Bazaar - CQ
TTehran Highway - CQ
Strike at Karkand - CQ A
Wake Island - CQ A
Sharqi Peninsula - CQ A
Gulf of Oman - CQ A
Death Valley - CQ
Alborz Mountains - CQ
Bandar Desert - CQ
Armored Sheild - CQ
If you're on facebook, twitter or wherever, tweet your server details so people can check it out.
If you're on Battlelog, again post it up on your profile. Also, they have a 'Community Approved Server's thread on their forums where you can add your own:
But yeah I could check it out if I'm on over the weekend. :smileyhappy:
Edit, do you have any rules or weapon restrictions?
Yeah, I'll tweet my server on FB and Twitter etc.
I have no waeapon restrictions!
I'd drop the 500% down to 200% or 300% Also change the name to something like "Conquest only, 200% - all maps."
People will know its a Europe server from the filter, the only thing they want to know after that is what map, modes and the ticket count is so have that in the title and people will join much quicker.
Anyway I will be on the server tomorrow to have a game or two if you're on mate. Later.
Follow the trends. If you're upping the ticket count to maximum then just specialise in one map. Example, Bandar Desert Conquest is popular at the moment because of people doing various vehicle unlocks and assignments. If you put up a Bandar Desert 24/7 200% to 500% tickets it will fill up quickly, as long as you don't have silly rules and the starting players are only 2 - because people hate to wait.
If you're doing Tank Superiority, then just pick the best two maps, but don't add extra tickets - think about why people are there - they're picking the server because they want TS ribbons from wins, and if you add extra tickets it takes too long to earn that win. Same for rush, rush with extra tickets is daft and favours the attackers obviously.
If you have mixed maps and modes people will play the map they searched for then leave, because your server won't fulfill their personal objective in the next mode. I find people have two or three things they want from a game, and they search for a single map that will achieve it. So in the Bandar Desert example, people might be hoping to earn some gunship, jet or chopper kills - but if that's not possible they might capture some flags with the destroyer to finish their vehicle unlocks, or use the mobile artillery.
So in one single map you've catered for a wide audience.
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