New messages in the last hour
Get a response within minutes
92% percent of messages responded to
Hi! I have just finished playing 'Catherine' (which you can get as a free download on PS+ at the moment) and here is my review.
This game created quite a division in opinion for me: On the one hand it attempts to do something quite different and original, which I applaud. On the other hand, though, there are aspects of the experience that just did not work for me; and unfortunately those apsects are so integral to the overall experience that the game provides, that it has actually left me not particularly wanting to play it again. This is a shame, as one of the draws of the game is decision-driven different endings (which we see implemented in games such as 'Heavy Rain').
If you read some of the other reviews I have posted, you will notice that I avoid (as much as possible) negative criticsm. This is because I understand how hard it is to actually develop and create games in the first place and also because, genreally speaking, negative criticism is far more easy for a reviewer to write about than positive, constructive criticism. Anyone can take anything apart just to have something to say.
So perhaps I should start with the positive elements of the game and then present the negative aspects that I experienced. The presentation of this game is very well executed: The graphical artistry (an 'Anime'/cartoon style); choice of musical score, voice overs and animation are great. The juxtaposition between gameplay, cut-scene and story-driven gameplay sections - creates a diverse (although linear) direction from the beginning to the end. I very much liked that idea, the player experiences three different ways of experiencing the game. The cut-scenes themselves are used as a 'reward' system for getting so far in the progression of the game; and although this is hardly a 'new' idea, it is still a solid and tried way of creating a good system. These cut-scenes are well animated and created, again with a very strong 'Anime' stylistic approach.
The core gameplay experience is a puzzle/platformer. This is actually well constructed, with many different routes and diverse ideas changing the gameplay throughout (especially in later levels). Again, the musical score is strong and actually adds an element of urgency and pressure, which is intertwined with a time limitation to complete the puzzle before you. There are also a few novel ideas in the story-driven gameplay sections (and by that I mean areas where there are no puzzles to complete and no time-limit (aside from an optional one); areas where you are able to learn more about the character you play and the other characters involved in the story).
All of these factors above, then, when combined create the basis for a great game. However (and now I move to the negative aspects), there are elements that impede and start to unravel these factors:
Okay, phew! I think I have said enough. I am sure there are others who may totally disagree with what I have said above; but this was my own experience of the game.
I really wanted to like 'Catherine' for all of those positive reasons I spoke about at the beginning of this review; but in the end, those negative aspects were just too strong and prominant to ignore or overlook. As always, I would recommend that you play the game for yourselves (as we all might get something different from each gameplay experience we have). Thank you for reading.
'Catherine' gets a 6/10 from this reviewer
Thank you once again Pro-gamer. Actually this was also an area that added to the confused messages I received from the game. The presentation of the game leads you to believe that this is a game aimed at a much older demographic; and would deal with some more 'adult' themes. At the appropriate age level why should it not do so (and I am not actually saying it had to be explicit about that either); but this strong suggestion simply seems to fizzle out very quickly (I also have to say that in the context that I did not explore the other choice paths that the game would have given me in terms of the story). I actually felt disappointed by that; because the way that I experienced this game had led me to believe that it might push the boundaries a bit, instead it just eased back into comfortable 'day-time soap opera' territory.
Website ©2018 Sony Interactive Entertainment Europe Limited. All content, game titles, trade names and/or trade dress, trademarks, artwork and associated imagery are trademarks and/or copyright material of their respective owners. All rights reserved. More info