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I bought a DS4 compatible wired controller today. It has touchpad, gyro, everything. It is picked up by everything on my PC and the controller works fine on all platforms except PSNow. When I plug it into my USB port the PSNow does not identify it. If I plug in my Xbox controller it immediately becomes identified, even plugged in side by side. I've spent 6 hours fooling with this... The controller works flawlessly, but it's just not registering with PSNow.
I've taken all the steps, uninstalling/reinstalling the drivers. Turning my PC on and off. Making sure the controller meets the requirements before I bought it. BIOS compatibility. I'm on the verge of hair pulling with this.
Well, everything points to the "DS4 compatible wired controller" , though you don't say which it is.
Both articles list compatible controllers thus:
For the best gameplay experience, we recommend using a DS4 or DS3 controller. However, some third party PC compatible controllers that use XInput will work with the PS Now on PC service, but we do not guarantee that they will have full compatibility with the PS Now on PC service. For example, some third party controllers will not support motion control, or other features.
This means that available features and how they work vary according to the controller you are using.
I give up. There should be no reason PSNow won't accept this controller. The fact it accepts Xbox controllers, their direct competition, over some third parties controllers makes no sense to me. Sony's controllers are too expensive to buy just for ten or so games that utilize them on a shady connection. Realize 60$ for the controller is more than half the yearly subscription of PSNow. Just allow all controller support with it... This is ridiculous, I feel swindled.
This community and Sony failed me. In that time I got UCR to accept my Xbox controller and mimic the touchpad click. I can't believe this works better, much better, than a good for nothing controller that was chosen to be unsupported. I don't care about the touchpad games, which are just mostly interactive adventures. If your selling point is a couple crutch games to make people fish out 60$, you're seriously mistaken.
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