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At last someone else has screen tearing, and agree's with me, and hasn't blamed my kickass tv.
Well do you know what Vertical Sync does? It locks the games framerate to the refresh rate of your screen. Stops the game running faster than your screen can display, hence fewer problems.
It doesn't necessarily lock it to the same as the refresh rate, although it will if the game is rendering at a fps rate that is faster than the display's refresh rate. However, if the game renders slower than the refresh rate of the display then the rendered frames are effectively delayed to ensure they are not received by the display when it is mid-pass (i.e. halfway through re-drawing the image) - this will result in a lower frame rate than if v-sync were disabled, but prevent screen tearing. Hence v-sync is great for games that are rendering consistently at 60fps+, but not so great for those that regularly drop below that. That said, a game that renders between 30 and 60fps can benefit from v-sync as it can lock the frame rate down to a consistent 30fps (which in most types of games is perfectly serviceable if not stunning), and provide a smoother experience overall.
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